Exemplo n.º 1
0
    public static void NewClass()
    {
        Bard.Clear();
        Bard.level = 0;
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.level    = 0;
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.name     = "Bard";
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.movement = 5;
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.classWeapons.classWeapon1.type = "Light Blades";
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.classWeapons.classWeapon1.rank = 3;
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.classWeapons.classWeapon2.type = "Athames";
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.classWeapons.classWeapon2.rank = 3;
        CurrentGame.game.memoryGeneral.humanClassProgress.bard.caps = Bard.Caplist();

        LevelUpClass();
    }