private bool CheckPlayerIsBanned(ClientStructure client, string uniqueId)
 {
     if (BanPlayerCommand.GetBannedPlayers().Contains(uniqueId))
     {
         Reason = "Banned";
         HandshakeSystemSender.SendHandshakeReply(client, HandshakeReply.PlayerBanned, Reason);
         return(false);
     }
     return(true);
 }