public BallSpawnManager Create(Board board, BallColorPool ballColorPool) { return(new BallSpawnManager(board, ballColorPool) { ballLifetimeManagerSettings = ballLifetimeManagerSettings, ballStyleRepository = ballStyleRepository, ballFactory = ballFactory, random = random, }); }
protected BallSpawnManager(Board board, BallColorPool ballColorPool) { Board = board; BallColorPool = ballColorPool; }