Exemplo n.º 1
0
    public Juggernaut(string customName)
    {
        health       = new Attribute(Balancing.Juggernaut().health, "Time");
        actionPoints = new Attribute(Balancing.Juggernaut().actionPoints, "Turn");
        armor        = new Attribute(Balancing.Juggernaut().armor, "Turn");
        shield       = new Attribute(Balancing.Juggernaut().shield, "Turn");

        name             = customName;
        level            = 1;
        experiencePoints = 0;

        normalAttack = new ActiveAbility("Attack",
                                         Balancing.Juggernaut().minNormalAttack,
                                         Balancing.Juggernaut().maxNormalAttack,
                                         Balancing.Juggernaut().minRange,
                                         Balancing.Juggernaut().maxRange);

        activeAbilities  = new List <ActiveAbility>();
        passiveAbilities = new List <PassiveAbility>();
        //abilities fikses senere.
    }