private ISet <IItem> MakeBelongings(int numberOfBelongingsToGenerate) { ISet <IItem> set = new HashSet <IItem>(); for (var i = 0; i < numberOfBelongingsToGenerate; i++) { IItem item = new Item(i + 1); var rand = _random.Next(0, 100); { switch (rand) { case int n when(rand >= 85): item = new CollectorsDecorator(item); break; case int n when(84 > rand): item = new BadConditionDecorator(item); break; } } set.Add(item); } return(set); }
public void ShouldSetPriceToHalf() { var mock = new Mock <IItem>(); mock.Setup(item => item.Price).Returns(100); var badItem = new BadConditionDecorator(mock.Object); Assert.Equal(50, badItem.Price); }