Exemplo n.º 1
0
 public static void UpdateEventTubeLightList()
 {
     LightSwitchEventEffect[] lightSwitchEvents = Resources.FindObjectsOfTypeAll <LightSwitchEventEffect>();
     foreach (LightSwitchEventEffect switchEffect in lightSwitchEvents)
     {
         ReflectionUtil.SetPrivateField(
             switchEffect,
             "_lights",
             BSLight.GetLightsWithID(switchEffect.LightsID)
             );
     }
 }
Exemplo n.º 2
0
        private void Init()
        {
            try {
                if (lightningLights == null || lightningLights.Length < 1 || lightningLights[0] == null)
                {
                    LightSwitchEventEffect[] origLights = ColourManager.GetAllLightSwitches();
                    if (lightningLights != null)
                    {
                        for (int j = 0; j < lightningLights.Length; j++)
                        {
                            Destroy(lightningLights[j].gameObject);
                        }
                    }
                    List <BSLight> ll = new List <BSLight>();
                    for (int j = 0; j < origLights.Length; j++)
                    {
                        BSLight[] origLl = origLights[j].GetField <BSLight[]>("_lights");
                        for (int k = 0; k < origLl.Length; k++)
                        {
                            GameObject g  = GameObject.Instantiate(origLl[k].gameObject);
                            BSLight    nl = g.GetComponent <BSLight>();
                            nl.color = Color.clear;
                            nl.name  = "CT_LightningLight_" + k;
                            foreach (Renderer r in nl.GetComponentsInChildren <Renderer>())
                            {
                                r.enabled = false;
                            }
                            ll.Add(nl);
                        }
                    }
                    lightningLights = ll.ToArray();

                    for (int i = 0; i < lightningLights.Length; i++)
                    {
                        lightningLights[i].transform.SetParent(transform, true);
                    }

                    ChromaLogger.Log("VFXLightning set up with " + lightningLights.Length + " lights cloned.");
                }
            } catch (Exception e) {
                ChromaLogger.Log("Error initializing VFXLightning");
                ChromaLogger.Log(e);
            }
        }