Exemplo n.º 1
0
 public void OnMonsterTakesDamage(BPilot pilot)
 {
     // dies if the pilot has no hp
     if (pilot.state.hp <= 0)
     {
         //this.EndGame(pilot.enemy.GetComponent<BPilot>().pilotID);
         this.photonView.RPC("EndGame", PhotonTargets.All, pilot.enemy.GetComponent <BPilot>().pilotID);
     }
 }
Exemplo n.º 2
0
    public void EndGame(int winnerID)
    {
        BPilot winner = this.pilotsGO[winnerID].GetComponent <BPilot>();

        // disable all monsters
        foreach (GameObject pilot_go in pilotsGO)
        {
            pilot_go.SetActive(false);
        }
        this.GetComponent <BEndGame>().EndGameScreen(
            winner.data.monsterName + " " +
            "(Player " + (winner.pilotID == 0 ? "A" : "B") + ") " +
            "Wins!"
            );
    }