void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.Window = ((BMC.Presentation.MachineEnrolment)(target));
                return;

            case 2:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.lbl_Title = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 4:
                this.btn_Exit = ((System.Windows.Controls.Button)(target));

            #line 15 "..\..\MachineEnrolment.xaml"
                this.btn_Exit.Click += new System.Windows.RoutedEventHandler(this.btn_Exit_Click);

            #line default
            #line hidden
                return;

            case 5:
                this.txt_Position = ((System.Windows.Controls.TextBox)(target));
                return;

            case 6:
                this.txt_MC_AssetNo = ((System.Windows.Controls.TextBox)(target));
                return;

            case 7:
                this.txt_GMU_No = ((System.Windows.Controls.TextBox)(target));
                return;

            case 8:
                this.txt_Manufacturer = ((System.Windows.Controls.TextBox)(target));
                return;

            case 9:
                this.txt_Mc_Type = ((System.Windows.Controls.TextBox)(target));
                return;

            case 10:
                this.txt_Mc_Alt_Serial_No = ((System.Windows.Controls.TextBox)(target));
                return;

            case 11:
                this.txt_Mc_Serial_No = ((System.Windows.Controls.TextBox)(target));
                return;

            case 12:
                this.txt_Game = ((System.Windows.Controls.TextBox)(target));
                return;

            case 13:
                this.txt_GameCat = ((System.Windows.Controls.TextBox)(target));
                return;

            case 14:
                this.txt_GameCode = ((System.Windows.Controls.TextBox)(target));
                return;

            case 15:
                this.panel_Enrol_Button = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 16:
                this.btnEnrol = ((System.Windows.Controls.Button)(target));

            #line 208 "..\..\MachineEnrolment.xaml"
                this.btnEnrol.Click += new System.Windows.RoutedEventHandler(this.btnEnrol_Click);

            #line default
            #line hidden
                return;

            case 17:
                this.btnCancel = ((System.Windows.Controls.Button)(target));

            #line 209 "..\..\MachineEnrolment.xaml"
                this.btnCancel.Click += new System.Windows.RoutedEventHandler(this.btn_Exit_Click);

            #line default
            #line hidden
                return;

            case 18:
                this.panel_Remove_Button = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 19:
                this.btnremove = ((System.Windows.Controls.Button)(target));

            #line 212 "..\..\MachineEnrolment.xaml"
                this.btnremove.Click += new System.Windows.RoutedEventHandler(this.btnremove_Click);

            #line default
            #line hidden
                return;

            case 20:
                this.btnChangeGame = ((System.Windows.Controls.Button)(target));

            #line 213 "..\..\MachineEnrolment.xaml"
                this.btnChangeGame.Click += new System.Windows.RoutedEventHandler(this.btnChangeGame_Click);

            #line default
            #line hidden
                return;

            case 21:
                this.btnRemoveCancel = ((System.Windows.Controls.Button)(target));

            #line 214 "..\..\MachineEnrolment.xaml"
                this.btnRemoveCancel.Click += new System.Windows.RoutedEventHandler(this.btn_Exit_Click);

            #line default
            #line hidden
                return;

            case 22:
                this.com_GMU_Type = ((System.Windows.Controls.ComboBox)(target));

            #line 216 "..\..\MachineEnrolment.xaml"
                this.com_GMU_Type.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.com_GMU_Type_SelectionChanged);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.Window = ((BMC.Presentation.MachineEnrolment)(target));
     return;
     case 2:
     this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
     return;
     case 3:
     this.lbl_Title = ((System.Windows.Controls.TextBlock)(target));
     return;
     case 4:
     this.btn_Exit = ((System.Windows.Controls.Button)(target));
     
     #line 15 "..\..\MachineEnrolment.xaml"
     this.btn_Exit.Click += new System.Windows.RoutedEventHandler(this.btn_Exit_Click);
     
     #line default
     #line hidden
     return;
     case 5:
     this.txt_Position = ((System.Windows.Controls.TextBox)(target));
     return;
     case 6:
     this.txt_MC_AssetNo = ((System.Windows.Controls.TextBox)(target));
     return;
     case 7:
     this.txt_GMU_No = ((System.Windows.Controls.TextBox)(target));
     return;
     case 8:
     this.txt_Manufacturer = ((System.Windows.Controls.TextBox)(target));
     return;
     case 9:
     this.txt_Mc_Type = ((System.Windows.Controls.TextBox)(target));
     return;
     case 10:
     this.txt_Mc_Alt_Serial_No = ((System.Windows.Controls.TextBox)(target));
     return;
     case 11:
     this.txt_Mc_Serial_No = ((System.Windows.Controls.TextBox)(target));
     return;
     case 12:
     this.txt_Game = ((System.Windows.Controls.TextBox)(target));
     return;
     case 13:
     this.txt_GameCat = ((System.Windows.Controls.TextBox)(target));
     return;
     case 14:
     this.txt_GameCode = ((System.Windows.Controls.TextBox)(target));
     return;
     case 15:
     this.panel_Enrol_Button = ((System.Windows.Controls.StackPanel)(target));
     return;
     case 16:
     this.btnEnrol = ((System.Windows.Controls.Button)(target));
     
     #line 208 "..\..\MachineEnrolment.xaml"
     this.btnEnrol.Click += new System.Windows.RoutedEventHandler(this.btnEnrol_Click);
     
     #line default
     #line hidden
     return;
     case 17:
     this.btnCancel = ((System.Windows.Controls.Button)(target));
     
     #line 209 "..\..\MachineEnrolment.xaml"
     this.btnCancel.Click += new System.Windows.RoutedEventHandler(this.btn_Exit_Click);
     
     #line default
     #line hidden
     return;
     case 18:
     this.panel_Remove_Button = ((System.Windows.Controls.StackPanel)(target));
     return;
     case 19:
     this.btnremove = ((System.Windows.Controls.Button)(target));
     
     #line 212 "..\..\MachineEnrolment.xaml"
     this.btnremove.Click += new System.Windows.RoutedEventHandler(this.btnremove_Click);
     
     #line default
     #line hidden
     return;
     case 20:
     this.btnChangeGame = ((System.Windows.Controls.Button)(target));
     
     #line 213 "..\..\MachineEnrolment.xaml"
     this.btnChangeGame.Click += new System.Windows.RoutedEventHandler(this.btnChangeGame_Click);
     
     #line default
     #line hidden
     return;
     case 21:
     this.btnRemoveCancel = ((System.Windows.Controls.Button)(target));
     
     #line 214 "..\..\MachineEnrolment.xaml"
     this.btnRemoveCancel.Click += new System.Windows.RoutedEventHandler(this.btn_Exit_Click);
     
     #line default
     #line hidden
     return;
     case 22:
     this.com_GMU_Type = ((System.Windows.Controls.ComboBox)(target));
     
     #line 216 "..\..\MachineEnrolment.xaml"
     this.com_GMU_Type.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.com_GMU_Type_SelectionChanged);
     
     #line default
     #line hidden
     return;
     }
     this._contentLoaded = true;
 }