Exemplo n.º 1
0
 private void Awake()
 {
     audioSource = GetComponent <AudioSource>();
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
         if (sceneIndex != SceneManager.GetActiveScene().buildIndex)
         {
             instance.SwitchBGM();
         }
         sceneIndex = SceneManager.GetActiveScene().buildIndex;
     }
     DontDestroyOnLoad(gameObject);
 }