Exemplo n.º 1
0
        private void OnEnable()
        {
            this.maxSize = new Vector2(600, 600);

            XmlDocument doc  = new XmlDocument();
            string      path = "Assets/Examples/GUIGames/BWC/Editor/Game_BWC.xml";

            doc.Load(path);
            guiCanvas = new GUICanvas();
            guiCanvas.DeSerialize(doc.DocumentElement);
            WC      = Resources.Load <Texture2D>("bai");
            BC      = Resources.Load <Texture2D>("hei");
            map     = new Map(guiCanvas.Find <Area>("map"));
            wCount  = guiCanvas.Find <Label>("top/count/w/count");
            bCount  = guiCanvas.Find <Label>("top/count/b/count");
            jiesuan = guiCanvas.Find <ImageArea>("jiesuan");


            GameObject go = new GameObject("BG");

            go.hideFlags = HideFlags.DontSave | HideFlags.HideInHierarchy;
            BG           = go.AddComponent <AudioSource>();
            BG.clip      = Resources.Load <AudioClip>("BG");
            BG.Play();
            BG.loop = true;

            go           = new GameObject("sound");
            go.hideFlags = HideFlags.DontSave | HideFlags.HideInHierarchy;
            Sound        = go.AddComponent <AudioSource>();
        }