Exemplo n.º 1
0
        /// <summary>
        /// Populates the device list and initializes all the various models.
        ///
        /// Waiting for the async calls to complete takes a while, so we want to call this
        /// function somewhat sparingly.
        /// </summary>
        /// <returns></returns>
        public static async Task PopulateDeviceListAsync()
        {
            // Remove all devices and start from scratch
            PairedDevices.Clear();

            // Asynchronously get all paired/connected bluetooth devices.
            var infoCollection = await DeviceInformation.FindAllAsync(BluetoothLEDevice.GetDeviceSelector());

            // Re-add devices
            foreach (DeviceInformation info in infoCollection)
            {
                // Make sure we don't initialize duplicates
                if (PairedDevices.FindIndex(device => device.DeviceId == info.Id) >= 0)
                {
                    continue;
                }
                BluetoothLEDevice WRTDevice = await BluetoothLEDevice.FromIdAsync(info.Id);

                BEDeviceModel deviceM = new BEDeviceModel();
                deviceM.Initialize(WRTDevice, info);
                PairedDevices.Add(deviceM);
            }

            /*
             * FUTURE
             *
             * Consider reading one characteristic from each device uncached to trigger a connection to the
             * device, in case the device does not have notifiable characteristics.
             *
             * Also consider registering for DeviceConnectionChangeTrigger, in case a device does not have
             * notifiable characteristics.  But that may be overkill - what's the likelihood that a device
             * won't have notifiable characteristics?
             *
             */
        }
Exemplo n.º 2
0
        /// <summary>
        ///     Populates the device list and initializes all the various models.
        ///     Waiting for the async calls to complete takes a while, so we want to call this
        ///     function somewhat sparingly.
        /// </summary>
        /// <returns></returns>
        public async Task PopulateDeviceListAsync()
        {
            Debug.WriteLine("PopulateDeviceListAsync Started...");


            Utilities.RunFuncAsTask(async() =>
            {
                try
                {
                    if (IsBusy)
                    {
                        return;
                    }


                    ScanningProcess(this, true);

                    IsBusy = true;
                    // Remove all devices and start from scratch
                    PairedDevices.Clear();

                    // Asynchronously get all paired bluetooth devices.
                    var infoCollection = await DeviceInformation.FindAllAsync(BluetoothLEDevice.GetDeviceSelector());

                    // Re-add devices
                    foreach (var info in infoCollection)
                    {
                        // Make sure we don't initialize duplicates
                        if (PairedDevices.FindIndex(device => device.DeviceId == info.Id) >= 0)
                        {
                            continue;
                        }
                        var WRTDevice = await BluetoothLEDevice.FromIdAsync(info.Id);
                        var deviceM   = new BEDeviceModel();
                        deviceM.Initialize(WRTDevice, info);
                        if (deviceM.Name.ToLower() == HaccpConstant.Blue2DeviceName)
                        {
                            if (deviceM.Connected)
                            {
                                PairedDevices.Add(deviceM);
                            }
                        }
                    }

                    Debug.WriteLine("PairedDevices Count...{0}", PairedDevices.Count);

                    PairedDeviceStatusUpdated(this, new DeviceStatusUpdated(PairedDevices.Any()));

                    if (PairedDevices.Any())
                    {
                        SelectedDevice = PairedDevices[0];
                        SelectedDevice.DeviceConnectionStatusChanged -= SelectedDevice_DeviceConnectionStatusChanged;
                        SelectedDevice.DeviceConnectionStatusChanged += SelectedDevice_DeviceConnectionStatusChanged;
                        ReadCharacteristics();
                    }
                    else
                    {
                        IsBusy = false;
                        Debug.WriteLine("No device in the list");
                    }
                }

                catch (Exception ex)
                {
                    Debug.WriteLine("Error PopulateDeviceListAsync : {0}", ex.Message);
                    IsBusy = false;

                    ScanningProcess(this, false);
                }
            });
        }
Exemplo n.º 3
0
 public void Initialize(BEDeviceModel deviceM)
 {
     Model   = deviceM;
     DeviceM = deviceM;
     DeviceM.Register(this);
 }