Exemplo n.º 1
0
        public static void CreateWorldNotice(string message)
        {
            using (var packet = new BDPacket())
            {
                packet.AddUShort(0);
                packet.AddBool(false);
                packet.AddUShort(0);
                packet.AddUShort(0xEAF);

                packet.AddByte(1);
                packet.AddByte(1);
                packet.AddInt(0);                                     // session id?
                packet.AddString(string.Empty, Encoding.Unicode, 62); // character name
                packet.AddByte(1);
                packet.AddByte(1);
                packet.AddByte(1);

                byte[] bMessage = Encoding.Unicode.GetBytes(message);
                var    len      = bMessage.Length + 2;
                packet.AddUShort((ushort)len);
                packet.AddBytes(bMessage);
                packet.AddBytes("0000");

                packet.SetUShort(packet.Length, 0);

                MainContext.gameProxy.SendToGame(packet);
            }
        }
Exemplo n.º 2
0
        public override BDPacket Login_SMSG(BDPacket packet)
        {
            if (packet.PacketId == 0x0C82)
            {
                var p = new BDPacket();
                p.AddUShort(0);  // changeto length later
                p.AddBool(true); // is encrypted
                p.AddUShort(packet.SequenceId);
                p.AddUShort(packet.PacketId);

                p.AddInt(0);           // unk
                p.AddLong(1457907576); // time?

                p.AddShort(1);         // server count


                p.AddShort(1);                                                              // channel id
                p.AddShort(1);                                                              // server id
                p.AddShort(16384);                                                          // ranodm value,

                p.AddString(Config.GetValue <string>("ChannelName"), Encoding.Unicode, 62); // channel name
                p.AddString(Config.GetValue <string>("ServerName"), Encoding.Unicode, 62);  // server name

                p.AddByte(0);
                p.AddString("127.0.0.1", Encoding.ASCII, 16);
                p.AddByte(0);

                p.AddBytes(new byte[84]);

                p.AddShort(8889); // server port

                p.AddByte(1);     // population status
                p.AddByte(1);     // can joined by public?
                p.AddByte(1);     // unk

                p.AddByte(0);     // characters
                p.AddByte(0);     // characters to be deleted lol

                p.AddShort(0);    // dunno

                p.AddLong(0);
                p.AddLong(0);

                p.AddByte(0); // exp drop bonus?

                p.AddBytes(new byte[13]);

                p.AddByte(0);

                p.SetUShort(p.Length, 0);

                Logger.Log("ServerListHook", "modified server list packet!");

                return(p);
            }


            //if(packet.PacketId == 0xc82)
            //{

            //    ushort realmCount = packet.GetUShort(19);

            //    Console.WriteLine(realmCount);
            //    int index = 21;

            //    string edan="";
            //    string orwen ="";
            //    string uno="";
            //    string croxus="";
            //    string jordine ="";
            //    string alustin="";
            //    for(int i = 0; i < realmCount; i++)
            //    {
            //        string channelName = packet.GetString(Encoding.Unicode, 62, index + 6);
            //        channelName = channelName.Split('\0')[0];

            //        string servername = packet.GetString(Encoding.Unicode, 62, index + 6 + 62);
            //        servername = servername.Split('\0')[0];

            //        string ip = packet.GetString(Encoding.ASCII, 16, index + 6 + 62 + 62 + 1);
            //        ip = ip.Split('\0')[0];

            //        Console.WriteLine(channelName + " - " + servername + " - " + ip);

            //        if(servername=="Edan")
            //        {
            //            edan += string.Format("Channels.Add(new KeyValuePair<string, string>(\"{0}\", \"{1}\"));{2}", channelName, ip, Environment.NewLine);
            //        }
            //        if(servername == "Orwen")
            //        {
            //            orwen += string.Format("Channels.Add(new KeyValuePair<string, string>(\"{0}\", \"{1}\"));{2}", channelName, ip, Environment.NewLine);
            //        }
            //        if(servername == "Uno")
            //        {
            //            uno += string.Format("Channels.Add(new KeyValuePair<string, string>(\"{0}\", \"{1}\"));{2}", channelName, ip, Environment.NewLine);
            //        }

            //        if(servername == "Croxus")
            //        {
            //            croxus += string.Format("Channels.Add(new KeyValuePair<string, string>(\"{0}\", \"{1}\"));{2}", channelName, ip, Environment.NewLine);
            //        }
            //        if(servername == "Jordine")
            //        {
            //            jordine += string.Format("Channels.Add(new KeyValuePair<string, string>(\"{0}\", \"{1}\"));{2}", channelName, ip, Environment.NewLine);
            //        }
            //        if(servername == "Alustin")
            //        {
            //            alustin += string.Format("Channels.Add(new KeyValuePair<string, string>(\"{0}\", \"{1}\"));{2}", channelName, ip, Environment.NewLine);
            //        }

            //        index += 272;
            //    }

            //    File.WriteAllText("C:\\Users\\Johannes\\Desktop\\Edan.txt", edan);
            //    File.WriteAllText("C:\\Users\\Johannes\\Desktop\\Orwen.txt", orwen);
            //    File.WriteAllText("C:\\Users\\Johannes\\Desktop\\Uno.txt", uno);
            //    File.WriteAllText("C:\\Users\\Johannes\\Desktop\\Croxus.txt", croxus);
            //    File.WriteAllText("C:\\Users\\Johannes\\Desktop\\Jordine.txt", jordine);
            //    File.WriteAllText("C:\\Users\\Johannes\\Desktop\\Alustin.txt", alustin);
            //}


            return(packet);
        }