Exemplo n.º 1
0
    void GameStart()
    {
        Minigame.SetActive(false);
        Bumbu1.SetActive(false);
        Bumbu2.SetActive(false);
        telurGoreng.SetActive(false);
        NasiP.SetActive(false);
        NasiG.SetActive(false);

        Panel1 = false;
        Panel2 = false;
        Panel3 = false;
        Panel4 = false;

        score = 0;

        Achieve.value = score;

        startPos = AIoned.transform.position;
        Debug.Log(startPos);

        AI1 = true;
        AI2 = false;
        AI3 = false;
        AI4 = false;

        Time.timeScale = 1;


        if (Level == 1)
        {
            Achieve.maxValue = 45;
            timerF           = 60;
            Hitung           = true;
        }
        if (Level == 2)
        {
            Achieve.maxValue = 60;
            timerF           = 100;
            Hitung           = true;
        }
        if (Level == 3)
        {
            Achieve.maxValue = 100;
            timerF           = 140;
            Hitung           = true;
        }

        Winlose.SetActive(false);
        B0.SetActive(false);
        B1.SetActive(false);
        B2.SetActive(false);
        B3.SetActive(false);

        PauseBG.SetActive(true);
        Pauz.SetActive(false);
    }
Exemplo n.º 2
0
        public bool Equals([AllowNull] Carpet other)
        {
            if (other == null)
            {
                return(false);
            }

            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return((Type == other.Type && Type != null && other.Type != null && Type.Equals(other.Type)) &&
                   (Visible == other.Visible && Visible != null && other.Visible != null && Visible.Equals(other.Visible)) &&
                   (Opacity == other.Opacity && Opacity != null && other.Opacity != null && Opacity.Equals(other.Opacity)) &&
                   (Name == other.Name && Name != null && other.Name != null && Name.Equals(other.Name)) &&
                   (UId == other.UId && UId != null && other.UId != null && UId.Equals(other.UId)) &&
                   (Equals(Ids, other.Ids) || Ids != null && other.Ids != null && Ids.SequenceEqual(other.Ids)) &&
                   (Equals(CustomData, other.CustomData) || CustomData != null && other.CustomData != null && CustomData.SequenceEqual(other.CustomData)) &&
                   (Meta == other.Meta && Meta != null && other.Meta != null && Meta.Equals(other.Meta)) &&
                   (Equals(MetaArray, other.MetaArray) || MetaArray != null && other.MetaArray != null && MetaArray.SequenceEqual(other.MetaArray)) &&
                   (Stream == other.Stream && Stream != null && other.Stream != null && Stream.Equals(other.Stream)) &&
                   (UiRevision == other.UiRevision && UiRevision != null && other.UiRevision != null && UiRevision.Equals(other.UiRevision)) &&
                   (_Carpet == other._Carpet && _Carpet != null && other._Carpet != null && _Carpet.Equals(other._Carpet)) &&
                   (Equals(X, other.X) || X != null && other.X != null && X.SequenceEqual(other.X)) &&
                   (Equals(Y, other.Y) || Y != null && other.Y != null && Y.SequenceEqual(other.Y)) &&
                   (Equals(A, other.A) || A != null && other.A != null && A.SequenceEqual(other.A)) &&
                   (A0 == other.A0 && A0 != null && other.A0 != null && A0.Equals(other.A0)) &&
                   (DA == other.DA && DA != null && other.DA != null && DA.Equals(other.DA)) &&
                   (Equals(B, other.B) || B != null && other.B != null && B.SequenceEqual(other.B)) &&
                   (B0 == other.B0 && B0 != null && other.B0 != null && B0.Equals(other.B0)) &&
                   (Db == other.Db && Db != null && other.Db != null && Db.Equals(other.Db)) &&
                   (CheaterSlope == other.CheaterSlope && CheaterSlope != null && other.CheaterSlope != null && CheaterSlope.Equals(other.CheaterSlope)) &&
                   (AAxis == other.AAxis && AAxis != null && other.AAxis != null && AAxis.Equals(other.AAxis)) &&
                   (BAxis == other.BAxis && BAxis != null && other.BAxis != null && BAxis.Equals(other.BAxis)) &&
                   (Font == other.Font && Font != null && other.Font != null && Font.Equals(other.Font)) &&
                   (Color == other.Color && Color != null && other.Color != null && Color.Equals(other.Color)) &&
                   (XAxis == other.XAxis && XAxis != null && other.XAxis != null && XAxis.Equals(other.XAxis)) &&
                   (YAxis == other.YAxis && YAxis != null && other.YAxis != null && YAxis.Equals(other.YAxis)) &&
                   (IdsSrc == other.IdsSrc && IdsSrc != null && other.IdsSrc != null && IdsSrc.Equals(other.IdsSrc)) &&
                   (CustomDataSrc == other.CustomDataSrc && CustomDataSrc != null && other.CustomDataSrc != null && CustomDataSrc.Equals(other.CustomDataSrc)) &&
                   (MetaSrc == other.MetaSrc && MetaSrc != null && other.MetaSrc != null && MetaSrc.Equals(other.MetaSrc)) &&
                   (XSrc == other.XSrc && XSrc != null && other.XSrc != null && XSrc.Equals(other.XSrc)) &&
                   (YSrc == other.YSrc && YSrc != null && other.YSrc != null && YSrc.Equals(other.YSrc)) &&
                   (ASrc == other.ASrc && ASrc != null && other.ASrc != null && ASrc.Equals(other.ASrc)) &&
                   (BSrc == other.BSrc && BSrc != null && other.BSrc != null && BSrc.Equals(other.BSrc)));
        }
Exemplo n.º 3
0
 /// <inheritdoc />
 public override int GetHashCode()
 {
     unchecked // Overflow is fine, just wrap
     {
         var hashCode = 41;
         if (Type != null)
         {
             hashCode = hashCode * 59 + Type.GetHashCode();
         }
         if (Visible != null)
         {
             hashCode = hashCode * 59 + Visible.GetHashCode();
         }
         if (Opacity != null)
         {
             hashCode = hashCode * 59 + Opacity.GetHashCode();
         }
         if (Name != null)
         {
             hashCode = hashCode * 59 + Name.GetHashCode();
         }
         if (UId != null)
         {
             hashCode = hashCode * 59 + UId.GetHashCode();
         }
         if (Ids != null)
         {
             hashCode = hashCode * 59 + Ids.GetHashCode();
         }
         if (CustomData != null)
         {
             hashCode = hashCode * 59 + CustomData.GetHashCode();
         }
         if (Meta != null)
         {
             hashCode = hashCode * 59 + Meta.GetHashCode();
         }
         if (MetaArray != null)
         {
             hashCode = hashCode * 59 + MetaArray.GetHashCode();
         }
         if (Stream != null)
         {
             hashCode = hashCode * 59 + Stream.GetHashCode();
         }
         if (UiRevision != null)
         {
             hashCode = hashCode * 59 + UiRevision.GetHashCode();
         }
         if (_Carpet != null)
         {
             hashCode = hashCode * 59 + _Carpet.GetHashCode();
         }
         if (X != null)
         {
             hashCode = hashCode * 59 + X.GetHashCode();
         }
         if (Y != null)
         {
             hashCode = hashCode * 59 + Y.GetHashCode();
         }
         if (A != null)
         {
             hashCode = hashCode * 59 + A.GetHashCode();
         }
         if (A0 != null)
         {
             hashCode = hashCode * 59 + A0.GetHashCode();
         }
         if (DA != null)
         {
             hashCode = hashCode * 59 + DA.GetHashCode();
         }
         if (B != null)
         {
             hashCode = hashCode * 59 + B.GetHashCode();
         }
         if (B0 != null)
         {
             hashCode = hashCode * 59 + B0.GetHashCode();
         }
         if (Db != null)
         {
             hashCode = hashCode * 59 + Db.GetHashCode();
         }
         if (CheaterSlope != null)
         {
             hashCode = hashCode * 59 + CheaterSlope.GetHashCode();
         }
         if (AAxis != null)
         {
             hashCode = hashCode * 59 + AAxis.GetHashCode();
         }
         if (BAxis != null)
         {
             hashCode = hashCode * 59 + BAxis.GetHashCode();
         }
         if (Font != null)
         {
             hashCode = hashCode * 59 + Font.GetHashCode();
         }
         if (Color != null)
         {
             hashCode = hashCode * 59 + Color.GetHashCode();
         }
         if (XAxis != null)
         {
             hashCode = hashCode * 59 + XAxis.GetHashCode();
         }
         if (YAxis != null)
         {
             hashCode = hashCode * 59 + YAxis.GetHashCode();
         }
         if (IdsSrc != null)
         {
             hashCode = hashCode * 59 + IdsSrc.GetHashCode();
         }
         if (CustomDataSrc != null)
         {
             hashCode = hashCode * 59 + CustomDataSrc.GetHashCode();
         }
         if (MetaSrc != null)
         {
             hashCode = hashCode * 59 + MetaSrc.GetHashCode();
         }
         if (XSrc != null)
         {
             hashCode = hashCode * 59 + XSrc.GetHashCode();
         }
         if (YSrc != null)
         {
             hashCode = hashCode * 59 + YSrc.GetHashCode();
         }
         if (ASrc != null)
         {
             hashCode = hashCode * 59 + ASrc.GetHashCode();
         }
         if (BSrc != null)
         {
             hashCode = hashCode * 59 + BSrc.GetHashCode();
         }
         return(hashCode);
     }
 }
Exemplo n.º 4
0
    void Update()
    {
        Achieve.value = score;

        if (Level == 1 && play == true)
        {
            if (Hitung == true)
            {
                timerF -= Time.deltaTime;
            }

            timer.text = "" + timerF.ToString("f0");

            if (score >= 45)
            {
                if (timerF >= 20)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B3.SetActive(true);
                    Hitung = false;
                    Debug.Log("You win");
                    ClearAI();
                    ClearAll();
                    Time.timeScale = 0;
                    bintang        = 3;
                }
                else if (timerF < 20)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B2.SetActive(true);
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang        = 2;
                }
            }
            else if (timerF <= 0)
            {
                if (score > 15)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B1.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang        = 1;
                }
                else
                {
                    play = false;
                    Winlose.SetActive(true);
                    B0.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang        = 0;
                }
            }
        }

        if (Level == 2 && play == true)
        {
            if (Hitung == true)
            {
                timerF -= Time.deltaTime;
            }

            timer.text = "" + timerF.ToString("f0");

            if (score >= 60)
            {
                if (timerF >= 30)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B3.SetActive(true);
                    Hitung = false;
                    Debug.Log("You win");
                    ClearAI();
                    ClearAll();
                    Time.timeScale = 0;
                    bintang2       = 3;
                }
                else if (timerF < 30)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B2.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang2       = 2;
                }
            }
            else if (timerF <= 0)
            {
                if (score > 20)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B1.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang2       = 1;
                }
                else
                {
                    play = false;
                    Winlose.SetActive(true);
                    B0.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang2       = 0;
                }
            }
        }

        if (Level == 3 && play == true)
        {
            if (Hitung == true)
            {
                timerF -= Time.deltaTime;
            }

            timer.text = "" + timerF.ToString("f0");

            if (score >= 100)
            {
                if (timerF >= 40)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B3.SetActive(true);
                    Hitung = false;
                    Debug.Log("You win");
                    ClearAI();
                    ClearAll();
                    Time.timeScale = 0;
                    bintang3       = 3;
                }
                else if (timerF < 40)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B2.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang3       = 2;
                }
            }
            else if (timerF <= 0)
            {
                if (score > 40)
                {
                    play = false;
                    Winlose.SetActive(true);
                    B1.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang3       = 1;
                }
                else
                {
                    play = false;
                    Winlose.SetActive(true);
                    B0.SetActive(true);
                    ClearAI();
                    Hitung = false;
                    ClearAll();
                    Debug.Log("You win");
                    Time.timeScale = 0;
                    bintang3       = 0;
                }
            }
        }

        AIoned.SetActive(AI1);
        AItwod.SetActive(AI2);
        AIthreed.SetActive(AI3);
        AIfoured.SetActive(AI4);
        Waving();
    }
Exemplo n.º 5
0
 /// <inheritdoc />
 public override int GetHashCode()
 {
     unchecked // Overflow is fine, just wrap
     {
         var hashCode = 41;
         if (Type != null)
         {
             hashCode = hashCode * 59 + Type.GetHashCode();
         }
         if (Visible != null)
         {
             hashCode = hashCode * 59 + Visible.GetHashCode();
         }
         if (ShowLegend != null)
         {
             hashCode = hashCode * 59 + ShowLegend.GetHashCode();
         }
         if (LegendGroup != null)
         {
             hashCode = hashCode * 59 + LegendGroup.GetHashCode();
         }
         if (Opacity != null)
         {
             hashCode = hashCode * 59 + Opacity.GetHashCode();
         }
         if (Name != null)
         {
             hashCode = hashCode * 59 + Name.GetHashCode();
         }
         if (UId != null)
         {
             hashCode = hashCode * 59 + UId.GetHashCode();
         }
         if (Ids != null)
         {
             hashCode = hashCode * 59 + Ids.GetHashCode();
         }
         if (CustomData != null)
         {
             hashCode = hashCode * 59 + CustomData.GetHashCode();
         }
         if (Meta != null)
         {
             hashCode = hashCode * 59 + Meta.GetHashCode();
         }
         if (MetaArray != null)
         {
             hashCode = hashCode * 59 + MetaArray.GetHashCode();
         }
         if (Stream != null)
         {
             hashCode = hashCode * 59 + Stream.GetHashCode();
         }
         if (UiRevision != null)
         {
             hashCode = hashCode * 59 + UiRevision.GetHashCode();
         }
         if (Carpet != null)
         {
             hashCode = hashCode * 59 + Carpet.GetHashCode();
         }
         if (Z != null)
         {
             hashCode = hashCode * 59 + Z.GetHashCode();
         }
         if (A != null)
         {
             hashCode = hashCode * 59 + A.GetHashCode();
         }
         if (A0 != null)
         {
             hashCode = hashCode * 59 + A0.GetHashCode();
         }
         if (DA != null)
         {
             hashCode = hashCode * 59 + DA.GetHashCode();
         }
         if (B != null)
         {
             hashCode = hashCode * 59 + B.GetHashCode();
         }
         if (B0 != null)
         {
             hashCode = hashCode * 59 + B0.GetHashCode();
         }
         if (Db != null)
         {
             hashCode = hashCode * 59 + Db.GetHashCode();
         }
         if (Text != null)
         {
             hashCode = hashCode * 59 + Text.GetHashCode();
         }
         if (HoverText != null)
         {
             hashCode = hashCode * 59 + HoverText.GetHashCode();
         }
         if (Transpose != null)
         {
             hashCode = hashCode * 59 + Transpose.GetHashCode();
         }
         if (AType != null)
         {
             hashCode = hashCode * 59 + AType.GetHashCode();
         }
         if (BType != null)
         {
             hashCode = hashCode * 59 + BType.GetHashCode();
         }
         if (FillColor != null)
         {
             hashCode = hashCode * 59 + FillColor.GetHashCode();
         }
         if (AutoContour != null)
         {
             hashCode = hashCode * 59 + AutoContour.GetHashCode();
         }
         if (NContours != null)
         {
             hashCode = hashCode * 59 + NContours.GetHashCode();
         }
         if (Contours != null)
         {
             hashCode = hashCode * 59 + Contours.GetHashCode();
         }
         if (Line != null)
         {
             hashCode = hashCode * 59 + Line.GetHashCode();
         }
         if (ZAuto != null)
         {
             hashCode = hashCode * 59 + ZAuto.GetHashCode();
         }
         if (ZMin != null)
         {
             hashCode = hashCode * 59 + ZMin.GetHashCode();
         }
         if (ZMax != null)
         {
             hashCode = hashCode * 59 + ZMax.GetHashCode();
         }
         if (ZMid != null)
         {
             hashCode = hashCode * 59 + ZMid.GetHashCode();
         }
         if (ColorScale != null)
         {
             hashCode = hashCode * 59 + ColorScale.GetHashCode();
         }
         if (AutoColorScale != null)
         {
             hashCode = hashCode * 59 + AutoColorScale.GetHashCode();
         }
         if (ReverseScale != null)
         {
             hashCode = hashCode * 59 + ReverseScale.GetHashCode();
         }
         if (ShowScale != null)
         {
             hashCode = hashCode * 59 + ShowScale.GetHashCode();
         }
         if (ColorBar != null)
         {
             hashCode = hashCode * 59 + ColorBar.GetHashCode();
         }
         if (ColorAxis != null)
         {
             hashCode = hashCode * 59 + ColorAxis.GetHashCode();
         }
         if (XAxis != null)
         {
             hashCode = hashCode * 59 + XAxis.GetHashCode();
         }
         if (YAxis != null)
         {
             hashCode = hashCode * 59 + YAxis.GetHashCode();
         }
         if (IdsSrc != null)
         {
             hashCode = hashCode * 59 + IdsSrc.GetHashCode();
         }
         if (CustomDataSrc != null)
         {
             hashCode = hashCode * 59 + CustomDataSrc.GetHashCode();
         }
         if (MetaSrc != null)
         {
             hashCode = hashCode * 59 + MetaSrc.GetHashCode();
         }
         if (ZSrc != null)
         {
             hashCode = hashCode * 59 + ZSrc.GetHashCode();
         }
         if (ASrc != null)
         {
             hashCode = hashCode * 59 + ASrc.GetHashCode();
         }
         if (BSrc != null)
         {
             hashCode = hashCode * 59 + BSrc.GetHashCode();
         }
         if (TextSrc != null)
         {
             hashCode = hashCode * 59 + TextSrc.GetHashCode();
         }
         if (HoverTextSrc != null)
         {
             hashCode = hashCode * 59 + HoverTextSrc.GetHashCode();
         }
         return(hashCode);
     }
 }
Exemplo n.º 6
0
        /// <inheritdoc />
        public bool Equals([AllowNull] ContourCarpet other)
        {
            if (other == null)
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Type == other.Type ||
                     Type != null &&
                     Type.Equals(other.Type)
                     ) &&
                 (
                     Visible == other.Visible ||
                     Visible != null &&
                     Visible.Equals(other.Visible)
                 ) &&
                 (
                     ShowLegend == other.ShowLegend ||
                     ShowLegend != null &&
                     ShowLegend.Equals(other.ShowLegend)
                 ) &&
                 (
                     LegendGroup == other.LegendGroup ||
                     LegendGroup != null &&
                     LegendGroup.Equals(other.LegendGroup)
                 ) &&
                 (
                     Opacity == other.Opacity ||
                     Opacity != null &&
                     Opacity.Equals(other.Opacity)
                 ) &&
                 (
                     Name == other.Name ||
                     Name != null &&
                     Name.Equals(other.Name)
                 ) &&
                 (
                     UId == other.UId ||
                     UId != null &&
                     UId.Equals(other.UId)
                 ) &&
                 (
                     Equals(Ids, other.Ids) ||
                     Ids != null && other.Ids != null &&
                     Ids.SequenceEqual(other.Ids)
                 ) &&
                 (
                     Equals(CustomData, other.CustomData) ||
                     CustomData != null && other.CustomData != null &&
                     CustomData.SequenceEqual(other.CustomData)
                 ) &&
                 (
                     Meta == other.Meta ||
                     Meta != null &&
                     Meta.Equals(other.Meta)
                 ) &&
                 (
                     Equals(MetaArray, other.MetaArray) ||
                     MetaArray != null && other.MetaArray != null &&
                     MetaArray.SequenceEqual(other.MetaArray)
                 ) &&
                 (
                     Stream == other.Stream ||
                     Stream != null &&
                     Stream.Equals(other.Stream)
                 ) &&
                 (
                     UiRevision == other.UiRevision ||
                     UiRevision != null &&
                     UiRevision.Equals(other.UiRevision)
                 ) &&
                 (
                     Carpet == other.Carpet ||
                     Carpet != null &&
                     Carpet.Equals(other.Carpet)
                 ) &&
                 (
                     Equals(Z, other.Z) ||
                     Z != null && other.Z != null &&
                     Z.SequenceEqual(other.Z)
                 ) &&
                 (
                     Equals(A, other.A) ||
                     A != null && other.A != null &&
                     A.SequenceEqual(other.A)
                 ) &&
                 (
                     A0 == other.A0 ||
                     A0 != null &&
                     A0.Equals(other.A0)
                 ) &&
                 (
                     DA == other.DA ||
                     DA != null &&
                     DA.Equals(other.DA)
                 ) &&
                 (
                     Equals(B, other.B) ||
                     B != null && other.B != null &&
                     B.SequenceEqual(other.B)
                 ) &&
                 (
                     B0 == other.B0 ||
                     B0 != null &&
                     B0.Equals(other.B0)
                 ) &&
                 (
                     Db == other.Db ||
                     Db != null &&
                     Db.Equals(other.Db)
                 ) &&
                 (
                     Equals(Text, other.Text) ||
                     Text != null && other.Text != null &&
                     Text.SequenceEqual(other.Text)
                 ) &&
                 (
                     Equals(HoverText, other.HoverText) ||
                     HoverText != null && other.HoverText != null &&
                     HoverText.SequenceEqual(other.HoverText)
                 ) &&
                 (
                     Transpose == other.Transpose ||
                     Transpose != null &&
                     Transpose.Equals(other.Transpose)
                 ) &&
                 (
                     AType == other.AType ||
                     AType != null &&
                     AType.Equals(other.AType)
                 ) &&
                 (
                     BType == other.BType ||
                     BType != null &&
                     BType.Equals(other.BType)
                 ) &&
                 (
                     FillColor == other.FillColor ||
                     FillColor != null &&
                     FillColor.Equals(other.FillColor)
                 ) &&
                 (
                     AutoContour == other.AutoContour ||
                     AutoContour != null &&
                     AutoContour.Equals(other.AutoContour)
                 ) &&
                 (
                     NContours == other.NContours ||
                     NContours != null &&
                     NContours.Equals(other.NContours)
                 ) &&
                 (
                     Contours == other.Contours ||
                     Contours != null &&
                     Contours.Equals(other.Contours)
                 ) &&
                 (
                     Line == other.Line ||
                     Line != null &&
                     Line.Equals(other.Line)
                 ) &&
                 (
                     ZAuto == other.ZAuto ||
                     ZAuto != null &&
                     ZAuto.Equals(other.ZAuto)
                 ) &&
                 (
                     ZMin == other.ZMin ||
                     ZMin != null &&
                     ZMin.Equals(other.ZMin)
                 ) &&
                 (
                     ZMax == other.ZMax ||
                     ZMax != null &&
                     ZMax.Equals(other.ZMax)
                 ) &&
                 (
                     ZMid == other.ZMid ||
                     ZMid != null &&
                     ZMid.Equals(other.ZMid)
                 ) &&
                 (
                     ColorScale == other.ColorScale ||
                     ColorScale != null &&
                     ColorScale.Equals(other.ColorScale)
                 ) &&
                 (
                     AutoColorScale == other.AutoColorScale ||
                     AutoColorScale != null &&
                     AutoColorScale.Equals(other.AutoColorScale)
                 ) &&
                 (
                     ReverseScale == other.ReverseScale ||
                     ReverseScale != null &&
                     ReverseScale.Equals(other.ReverseScale)
                 ) &&
                 (
                     ShowScale == other.ShowScale ||
                     ShowScale != null &&
                     ShowScale.Equals(other.ShowScale)
                 ) &&
                 (
                     ColorBar == other.ColorBar ||
                     ColorBar != null &&
                     ColorBar.Equals(other.ColorBar)
                 ) &&
                 (
                     ColorAxis == other.ColorAxis ||
                     ColorAxis != null &&
                     ColorAxis.Equals(other.ColorAxis)
                 ) &&
                 (
                     XAxis == other.XAxis ||
                     XAxis != null &&
                     XAxis.Equals(other.XAxis)
                 ) &&
                 (
                     YAxis == other.YAxis ||
                     YAxis != null &&
                     YAxis.Equals(other.YAxis)
                 ) &&
                 (
                     IdsSrc == other.IdsSrc ||
                     IdsSrc != null &&
                     IdsSrc.Equals(other.IdsSrc)
                 ) &&
                 (
                     CustomDataSrc == other.CustomDataSrc ||
                     CustomDataSrc != null &&
                     CustomDataSrc.Equals(other.CustomDataSrc)
                 ) &&
                 (
                     MetaSrc == other.MetaSrc ||
                     MetaSrc != null &&
                     MetaSrc.Equals(other.MetaSrc)
                 ) &&
                 (
                     ZSrc == other.ZSrc ||
                     ZSrc != null &&
                     ZSrc.Equals(other.ZSrc)
                 ) &&
                 (
                     ASrc == other.ASrc ||
                     ASrc != null &&
                     ASrc.Equals(other.ASrc)
                 ) &&
                 (
                     BSrc == other.BSrc ||
                     BSrc != null &&
                     BSrc.Equals(other.BSrc)
                 ) &&
                 (
                     TextSrc == other.TextSrc ||
                     TextSrc != null &&
                     TextSrc.Equals(other.TextSrc)
                 ) &&
                 (
                     HoverTextSrc == other.HoverTextSrc ||
                     HoverTextSrc != null &&
                     HoverTextSrc.Equals(other.HoverTextSrc)
                 ));
        }