Exemplo n.º 1
0
        public static IAutomaton Consume(ICharSet characters)
        {
            var builder = new AutomatonBuilder();
            var start   = builder.AddState();
            var end     = builder.AddState();

            builder.SetStartState(start);
            builder.AcceptState(end);
            builder.AddTransition(start, characters, end);
            return(builder.Build());
        }
Exemplo n.º 2
0
        public static IAutomaton Determinize(this IAutomaton @this)
        {
            var builder     = new AutomatonBuilder();
            var newStates   = new Dictionary <decimal, int>();
            var start       = @this.GetEpsilonClosure(@this.StartState);
            var queue       = new Queue <IEnumerable <int> >();
            var transitions = new LinkedList <Tuple <decimal, ICharSet, decimal> >();

            queue.Enqueue(start);
            while (queue.Any())
            {
                var source     = queue.Dequeue();
                var sourceBits = source.ToBits();
                if (newStates.ContainsKey(sourceBits))
                {
                    continue;
                }
                var state = builder.AddState();
                newStates[sourceBits] = state;

                //define start and end
                if (source == start)
                {
                    builder.SetStartState(state);
                }
                if (source.Any(st => @this.AcceptingStates.Contains(st)))
                {
                    builder.AcceptState(state);
                }

                //get all possible inputs
                var inputs = new List <ICharSet>();
                foreach (var st in source)
                {
                    var transitionTargets = @this.TransitionsBySource.GetOrDefault(st);
                    if (transitionTargets == null)
                    {
                        continue;
                    }
                    foreach (var lhs in transitionTargets.GetKeys())
                    {
                        if (lhs != CharSet.Epsilon)
                        {
                            // A \ B
                            // B \ A
                            // A ^ B
                            var distinct = true;
                            inputs = inputs.SelectMany(rhs =>
                            {
                                var first  = lhs.Except(rhs);
                                var second = rhs.Except(lhs);
                                var third  = lhs.Intersect(rhs);
                                if (third.Any())
                                {
                                    distinct = false;
                                }
                                return(new[] { first, second, third }.Where(a => a.Length > 0));
                            }).ToList();
                            if (distinct)
                            {
                                inputs.Add(lhs);
                            }
                        }
                    }
                }

                //find target states (in epsilon closure)
                foreach (var c in inputs)
                {
                    var dfaState = new HashSet <int>();
                    foreach (var st in source)
                    {
                        var transition = @this.TransitionsBySource.GetOrDefault(st);
                        var targets    = transition?.ReadSet(c);
                        if (targets == null)
                        {
                            continue;
                        }
                        foreach (var target in targets)
                        {
                            dfaState.Add(target);
                        }
                    }
                    if (dfaState.Any())
                    {
                        var epsilonTarget = @this.GetEpsilonClosure(dfaState.ToArray());
                        var targetBits    = epsilonTarget.ToBits();
                        transitions.AddLast(new Tuple <decimal, ICharSet, decimal>(sourceBits, c, targetBits));
                        queue.Enqueue(epsilonTarget);
                    }
                }
            }
            //add all transitions
            foreach (var transition in transitions)
            {
                var source = newStates[transition.Item1];
                var target = newStates[transition.Item3];
                builder.AddTransition(source, transition.Item2, target);
            }
            return(builder.Build());
        }
Exemplo n.º 3
0
        public static IAutomaton Minimize(this IAutomaton @this)
        {
            //prepare NFA automaton to a DFA automaton
            var automaton = @this.Determinize();
            //mark all distinguishable pairs (unacceptable <-> acceptable)
            var stateCount           = automaton.StateCount;
            var distinguishablePairs = new bool?[stateCount, stateCount];

            foreach (var acceptable in automaton.AcceptingStates)
            {
                foreach (var unacceptable in Enumerable.Range(0, stateCount)
                         .Except(automaton.AcceptingStates))
                {
                    distinguishablePairs[acceptable, unacceptable] = true;
                    distinguishablePairs[unacceptable, acceptable] = true;
                }
            }
            //try to mark all others
            // Example (#=4)
            // 1 X
            // 2 X X
            // 3 X X X
            //   0 1 2
            var mergedByState = new Dictionary <int, HashSet <int> >();
            var merged        = new HashSet <HashSet <int> >();

            for (var aIndex = 1; aIndex < stateCount; aIndex++)
            {
                for (var bIndex = 0; bIndex < aIndex; bIndex++)
                {
                    if (!MarkDistinguishables(distinguishablePairs, automaton, aIndex, bIndex))
                    {
                        var list = mergedByState.GetValueOrInsertedDefault(aIndex, mergedByState.GetValueOrInsertedLazyDefault(bIndex, () => new HashSet <int>()));
                        list.Add(aIndex);
                        list.Add(bIndex);
                        merged.Add(list);
                    }
                }
            }
            var mappings        = new Dictionary <int, int>(); //old automaton to new automaton states
            var inverseMappings = new Dictionary <int, int>();
            //NOW BUILD THE F*****G AUTOMATON!!!
            var builder = new AutomatonBuilder();

            foreach (var mergedStates in merged)
            {
                var newState = builder.AddState();
                inverseMappings[newState] = mergedStates.First();
                foreach (var oldState in mergedStates)
                {
                    mappings[oldState] = newState;
                }
            }
            for (var state = 0; state < automaton.StateCount; state++)
            {
                if (!mappings.ContainsKey(state))
                {
                    var newState = builder.AddState();
                    mappings[state]           = newState;
                    inverseMappings[newState] = state;
                }
            }
            //mark starts and ends
            builder.SetStartState(mappings[automaton.StartState]);
            foreach (var accept in automaton.AcceptingStates)
            {
                builder.AcceptState(mappings[accept]);
            }
            //add transitions
            foreach (var kv in inverseMappings)
            {
                var oldState = kv.Value;
                var newState = kv.Key;
                foreach (var transition in automaton.TransitionsBySource.GetOrDefault(oldState, AutomatonExtensions.EmptyTargets))
                {
                    builder.AddTransition(newState, transition.Key, mappings[transition.First()]);
                }
            }
            //build
            return(builder.Build());
        }