/// <summary> /// 添加一个垃圾,稍后会被销毁 /// </summary> /// <param name="rubbish"></param> public void Add(object rubbish) { _rubbishs.Enqueue(rubbish); _destroyer.AllowOne(); }
/// <summary> /// 添加一个垃圾,稍后会被销毁 /// </summary> /// <param name="rubbish"></param> public void Add(object rubbish) { _rubbishs.Enqueue(rubbish); _destroyer.AllowOne(); }