static void OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Nami") { return; } Bilgewater = new Item(3144, 550); Randuin = new Item(3143, 500); Glory = new Item(3800); QSS = new Item(3140); FOTMountain = new Item(3401); Mikael = new Item(3222, 750); IronSolari = new Item(3190, 600); menu = MainMenu.AddMenu("Perfect Nami", "PerfectNami"); ComboMenu = menu.AddSubMenu("Kombo Ayarları", "ComboMenu"); ComboMenu.Add("ComboUseQ", new CheckBox("Kullan Q")); ComboMenu.Add("ComboUseW", new CheckBox("Kullan W")); ComboMenu.Add("ComboUseE", new CheckBox("Kullan E")); ComboMenu.Add("ComboUseR", new CheckBox("Kullan R")); HarassMenu = menu.AddSubMenu("Dürtme Ayarları", "HarassMenu"); HarassMenu.Add("HarassUseQ", new CheckBox("Kullan Q")); HarassMenu.Add("HarassUseW", new CheckBox("Kullan W")); HarassMenu.Add("HarassUseE", new CheckBox("Kullan E")); AutoMenu = menu.AddSubMenu("Otomatik Ayarları", "AutoMenu"); AutoMenu.Add("AutoW", new CheckBox("W Kullan can için)")); AutoMenu.Add("AutoWV", new Slider("Dostların Canı < % ", 50, 1, 100)); AutoMenu.Add("ManaToW", new Slider("Manam < %", 30, 1, 100)); AutoMenu.Add("AutoR", new CheckBox("Otomatik R")); AutoMenu.Add("AutoRCount", new Slider("otomatik R için say >= ", 3, 1, 5)); AutoMenu.Add("useItems", new CheckBox("İtemleri Kullan")); AutoMenu.AddLabel("Mikail, Dağın Sureti, Glory, Randuin, Solarinin Broşu"); AutoMenu.Add("AutoQInterrupt", new CheckBox("Otomatik Q Interrupt")); AutoMenu.AddLabel("e.g Katarina R"); AutoMenu.Add("gapcloser", new CheckBox("Otomatik Q Gapcloser")); AutoMenu.Add("interrupter", new CheckBox("Otomatik Q Interrupter")); DrawMenu = menu.AddSubMenu("Göstergeler", "DrawMenu"); DrawMenu.Add("DrawAA", new CheckBox("Göster AA")); DrawMenu.Add("DrawQ", new CheckBox("Göster Q")); DrawMenu.Add("DrawW", new CheckBox("Göster W")); DrawMenu.Add("DrawE", new CheckBox("Göster E")); DrawMenu.Add("DrawR", new CheckBox("Göster R")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; AIHeroClient.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; }