// Called on initialisation public void Start() { alm = (AutoLobbyManager)NetworkManager.singleton; // Remove score data if it is 0 if (PlayerPrefs.HasKey("score")) { if (PlayerPrefs.GetInt("score") == 0) { PlayerPrefs.DeleteKey("score"); } } // Display upload button if there is a score from last game uploadButton.SetActive(PlayerPrefs.HasKey("score")); }
// Called on initialisation private void Start() { alm = (AutoLobbyManager)UnityEngine.Networking.NetworkManager.singleton; }