public static AudioRecorderPlugin GetInstance()
    {
        if(instance==null){
            container = new GameObject();
            container.name="AudioRecorderPlugin";
            instance = container.AddComponent( typeof(AudioRecorderPlugin) ) as AudioRecorderPlugin;
            DontDestroyOnLoad(instance.gameObject);
        }

        return instance;
    }
Exemplo n.º 2
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    // Use this for initialization
    void Start()
    {
        audioRecorderPlugin = AudioRecorderPlugin.GetInstance();
        audioRecorderPlugin.SetDebug(0);

        string filename   = "testAudioRecord";
        string outputPath = Application.persistentDataPath;

        audioRecorderPlugin.InitAudioRecorder(outputPath, filename, true);

        SetVolume();
        UpdatePitch();
    }
Exemplo n.º 3
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    public static AudioRecorderPlugin GetInstance()
    {
        if(instance==null){
            aupHolder = AUPHolder.GetInstance();
            container = new GameObject();
            container.name="AudioRecorderPlugin";
            instance = container.AddComponent( typeof(AudioRecorderPlugin) ) as AudioRecorderPlugin;
            DontDestroyOnLoad(instance.gameObject);
            instance.gameObject.transform.SetParent(aupHolder.gameObject.transform);
        }

        return instance;
    }
Exemplo n.º 4
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    public static AudioRecorderPlugin GetInstance()
    {
        if (instance == null)
        {
            aupHolder      = AUPHolder.GetInstance();
            container      = new GameObject();
            container.name = "AudioRecorderPlugin";
            instance       = container.AddComponent(typeof(AudioRecorderPlugin)) as AudioRecorderPlugin;
            DontDestroyOnLoad(instance.gameObject);
            instance.gameObject.transform.SetParent(aupHolder.gameObject.transform);
        }

        return(instance);
    }
Exemplo n.º 5
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    // Use this for initialization
    void Start()
    {
        audioRecorderPlugin = AudioRecorderPlugin.GetInstance();
        audioRecorderPlugin.SetDebug(0);

        string filename = "testAudioRecord";
        string outputPath = Application.persistentDataPath;
        audioRecorderPlugin.InitAudioRecorder(outputPath,filename,true);

        SetVolume();
        UpdatePitch();
    }