Exemplo n.º 1
0
    // Token: 0x0600010B RID: 267 RVA: 0x00011FDC File Offset: 0x000103DC
    private void Update()
    {
        if (!this.Done)
        {
            float num = Vector3.Distance(this.Yandere.transform.position, base.transform.root.position);
            if (num < 5f)
            {
                if (!this.Hunting)
                {
                    this.Timer += Time.deltaTime;
                    if (this.VoiceClip == null)
                    {
                        this.Subtitle.text = string.Empty;
                    }
                    if (this.Timer > 5f)
                    {
                        this.Timer         = 0f;
                        this.Subtitle.text = this.MutterTexts[this.ID];
                        AudioClipPlayer.PlayAttached(this.Mutters[this.ID], base.transform.position, base.transform, 1f, 5f, out this.VoiceClip, this.Yandere.transform.position.y);
                        this.ID++;
                        if (this.ID == this.Mutters.Length)
                        {
                            this.ID = 1;
                        }
                    }
                }
                else if (!this.Began)
                {
                    if (this.VoiceClip != null)
                    {
                        UnityEngine.Object.Destroy(this.VoiceClip);
                    }
                    this.Subtitle.text = "Do it.";
                    AudioClipPlayer.PlayAttached(this.DoIt, base.transform.position, base.transform, 1f, 5f, out this.VoiceClip, this.Yandere.transform.position.y);
                    this.Began = true;
                }
                else if (this.VoiceClip == null)
                {
                    this.Subtitle.text = "...kill...kill...kill...";
                    AudioClipPlayer.PlayAttached(this.KillKillKill, base.transform.position, base.transform, 1f, 5f, out this.VoiceClip, this.Yandere.transform.position.y);
                }
                float num2 = Mathf.Abs((num - 5f) * 0.2f);
                num2 = ((num2 <= 1f) ? num2 : 1f);
                this.Subtitle.transform.localScale = new Vector3(num2, num2, num2);
            }
            else
            {
                this.Subtitle.transform.localScale = Vector3.zero;
            }
        }
        Vector3 eulerAngles  = this.TwintailR.eulerAngles;
        Vector3 eulerAngles2 = this.TwintailL.eulerAngles;

        eulerAngles.x              = this.PermanentAngleR.x;
        eulerAngles.z              = this.PermanentAngleR.z;
        eulerAngles2.x             = this.PermanentAngleL.x;
        eulerAngles2.z             = this.PermanentAngleL.z;
        this.TwintailR.eulerAngles = eulerAngles;
        this.TwintailL.eulerAngles = eulerAngles2;
    }