Exemplo n.º 1
0
    public override void ReceiveDamage(int _damage)
    {
        if (IsInvincible())
        {
            return;
        }

        m_currentHealth -= _damage;
        if (m_currentHealth <= 0)
        {
            m_scribbler.BeginScribble();
            GameMaster.GetAudioManager().GameOver();
        }
        else
        {
            m_audio.TriggerPlayerDamaged();
            m_iFramesRemaining = m_iFrameTime;
        }
    }