public AudioBezierPoint(float audioPos, float speed, AudioBezierHandle lh, AudioBezierHandle rh) : base(audioPos, speed) { handles = new AudioBezierHandle[2]; handles[0] = lh; handles[1] = rh; }
public AudioBezierPoint(AudioBezierPoint original) : base(original.audioPos, original.speed) { handles = new AudioBezierHandle[2]; handles[0] = new AudioBezierHandle(original.handles[0]); handles[1] = new AudioBezierHandle(original.handles[1]); }
public AudioBezierHandleGUI(AudioBezierHandle point) : base(point) { }