void Update()
    {
        a3DPlayer.ClearDestroyObjectData();
        a2DPlayer.ClearMoreAudioAsset();

        a2DPlayer.UpdateFade();
        a3DPlayer.UpdateFade();
    }
Exemplo n.º 2
0
 void Update()
 {
     if (runTimeCount <= 0)
     {
         runTimeCount = 4f;
         a3DPlayer.ClearDestroyObjectData();
         a2DPlayer.ClearMoreAudioAsset();
     }
     else
     {
         runTimeCount -= Time.unscaledDeltaTime;
     }
 }