void Start()
    {
        RedScript  = RedPuppetUI.GetComponent <PlayerUIScript>();
        BlueScript = BluePuppetUI.GetComponent <PlayerUIScript>();
        if (RedScript != null)
        {
            RedScript.Show(true);
        }
        if (BlueScript != null)
        {
            BlueScript.Show(true);
        }

        AudienceScript = AudienceBar.GetComponent <AudienceBarScript>();

        AudienceScript.ShowAll(AudienceUIScript.Notice.Alert);

        SceneSwitcher = GetComponent <SceneSwitcher>();

        StartCoroutine(WaitForReady());
    }