void Start() { RedScript = RedPuppetUI.GetComponent <PlayerUIScript>(); BlueScript = BluePuppetUI.GetComponent <PlayerUIScript>(); if (RedScript != null) { RedScript.Show(true); } if (BlueScript != null) { BlueScript.Show(true); } AudienceScript = AudienceBar.GetComponent <AudienceBarScript>(); AudienceScript.ShowAll(AudienceUIScript.Notice.Alert); SceneSwitcher = GetComponent <SceneSwitcher>(); StartCoroutine(WaitForReady()); }