public InputWindow SelectInputWindow(AttrItem source, string name, string toEdit, MainWindow owner) { InputWindow window; switch (name) { case "bool": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Bool"); break; case "code": window = new CodeInput(toEdit, owner); break; case "userDefinedNode": window = new NodeDefInput(toEdit, owner, source); break; default: window = new SingleLineInput(toEdit, owner); break; } window.AppendTitle(source.AttrCap); return(window); }
public static IInputWindow SelectInputWindow(AttrItem source, string name, string toEdit) { IInputWindow iw = windowGenerator.GetOrDefault(name, nullWindow)(source, toEdit); iw.AppendTitle(source.AttrCap); return(iw); }
public BGMInput(string s, AttrItem item) { BGMInfo = item.Parent.parentWorkSpace.Meta.aggregatableMetas[(int)MetaType.BGMLoad].GetAllSimpleWithDifficulty(""); InitializeComponent(); BoxBGMData.ItemsSource = BGMInfo; Result = s; codeText.Text = Result; }
public BossBGDefInput(string s, AttrItem item) { BossBGInfo = item.Parent.parentWorkSpace.Meta.aggregatableMetas[(int)MetaType.BossBG].GetAllSimpleWithDifficulty(); InitializeComponent(); BoxBossBGDefinitionData.ItemsSource = BossBGInfo; Result = s; codeText.Text = Result; }
public BossDefInput(string s, MainWindow owner, AttrItem item) { difficulty = item.Parent.GetDifficulty(); BulletInfo = item.Parent.parentWorkSpace.Meta.aggregatableMetas[(int)MetaType.Boss].GetAllSimpleWithDifficulty(difficulty); InitializeComponent(); BoxBossDefinitionData.ItemsSource = BulletInfo; Result = s; codeText.Text = Result; }
/// <summary> /// 将产品转换成界面需要的数据格式 /// </summary> /// <param name="id"></param> /// <returns></returns> public ProductItem GetProductById(object id) { ProductItem pinfo = new ProductItem(); var info = GetSingle(new ProductInfoPara() { Id = int.Parse(id.ToString()) }); if (info != null) { pinfo.AdId = info.AdId; pinfo.Attr = new List <AttrItem>(); pinfo.Desc = info.Desc; pinfo.Name = info.Name; pinfo.Id = info.Id; pinfo.Price = info.Price; //格式:产品颜色=红色,绿色 if (!string.IsNullOrEmpty(info.AttrText)) { var list = info.AttrText.Split(new char[] { '\r', '\t', '\n' }); foreach (var item in list) { if (!string.IsNullOrEmpty(item)) { var nlist = item.Split('='); if (nlist.Length >= 1) { AttrItem aitem = new AttrItem(); aitem.value = new List <string>(); aitem.name = nlist[0]; if (!string.IsNullOrEmpty(nlist[1])) { var tnlist = nlist[1].Split(new char[] { ',', ',' }); for (int i = 0; i < tnlist.Length; i++) { aitem.value.Add(tnlist[i]); } } pinfo.Attr.Add(aitem); } } } } } return(pinfo); }
public NodeDefInput(string s, AttrItem item) { difficulty = item.Parent.GetDifficulty(); NodeDefModel = item.Parent.parentWorkSpace.Meta.aggregatableMetas[1].GetAllSimpleWithDifficulty(difficulty); InitializeComponent(); Title = "Choose node"; BoxNodeDefinitionData.ItemsSource = NodeDefModel; Result = s; codeText.Text = Result; }
public EditorObjDefInput(string s, MetaType type, AttrItem item) { difficulty = item.Parent.GetDifficulty(); EditorObjInfo = item.Parent.parentWorkSpace.Meta.aggregatableMetas[(int)type].GetAllSimpleWithDifficulty(difficulty); InitializeComponent(); Title = "Choose " + type.ToString(); BoxEditorObjDefinitionData.ItemsSource = EditorObjInfo; Result = s; codeText.Text = Result; }
public PathInput(string s, string ext, AttrItem owner) { InitializeComponent(); Result = s; codeText.Text = Result; Extension = ext; try { CurrentFilePath = System.IO.Path.GetDirectoryName(owner?.Parent?.parentWorkSpace?.DocPath); } catch (ArgumentException) { CurrentFilePath = ""; } ButtonBrowse_Click(null, null); }
private static List <ProductItem> CreateProduct() { List <ProductItem> list = new List <ProductItem>(); //包包产品 ProductItem p1 = new ProductItem(); p1.AdId = 140; p1.Id = 1; p1.Attr = new List <AttrItem>(); p1.Desc = "XX鞋子特惠专卖"; p1.Name = "XX鞋子特惠专卖"; p1.Price = 108; AttrItem a1 = new AttrItem(); a1.name = "颜色"; a1.value = new List <string>(); a1.value.Add("红色"); a1.value.Add("绿色"); a1.value.Add("蓝色"); p1.Attr.Add(a1); AttrItem a2 = new AttrItem(); a2.name = "尺寸"; a2.value = new List <string>(); a2.value.Add("42码"); a2.value.Add("43码"); a2.value.Add("44码"); p1.Attr.Add(a2); list.Add(p1); return(list); }
/// <summary> /// Initializes <see cref="Command"/> by target <see cref="AttrItem"/> /// , original input and new input. /// </summary> /// <param name="toEdit">The target <see cref="AttrItem"/>.</param> /// <param name="original">The original input.</param> /// <param name="newStr">The new input.</param> public EditAttrCommand(AttrItem toEdit, string original, string newStr) { _ToEdit = toEdit; Original = original; NewString = newStr; }
public InputWindow SelectInputWindow(AttrItem source, string name, string toEdit, MainWindow owner) { InputWindow window; switch (name) { case "bool": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Bool"); break; case "code": window = new CodeInput(toEdit, owner); break; case "position": window = new PositionInput(toEdit, owner); break; case "target": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Target Object"); break; case "imageFile": window = new PathInput(toEdit, "Image File (*.png;*.jpg;*.bmp)|*.png;*.jpg;*.bmp", owner); break; case "audioFile": window = new PathInput(toEdit, "Audio File (*.wav;*.ogg)|*.wav;*.ogg", owner); break; case "seFile": window = new PathInput(toEdit, "Sound Effect File (*.wav;*.ogg)|*.wav;*.ogg", owner); break; case "luaFile": window = new PathInput(toEdit, "Lua File (*.lua)|*.lua", owner); break; case "lstgesFile": window = new PathInput(toEdit, "LuaSTG Sharp File (*.lstges)|*.lstges", owner); break; case "SCName": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Spell Card Name"); break; case "blend": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Blend Mode Type"); break; case "event": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Event Type"); break; case "interpolation": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Interpolation Type"); break; case "modification": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Modification Type"); break; case "group": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Group Type"); break; case "layer": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Layer"); break; case "stageGroup": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Stage Group"); break; case "objDifficulty": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Difficulty"); break; case "difficulty": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Difficulty Value"); break; case "prop": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Properties"); break; case "directionMode": window = new Selector(toEdit, owner, SelectComboBox(name), "Input Direction Mode"); break; case "bulletStyle": window = new BulletInput(toEdit, owner); break; case "laserStyle": window = new LaserInput(toEdit, owner); break; case "enemyStyle": window = new EnemyInput(toEdit, owner); break; case "userDefinedNode": window = new NodeDefInput(toEdit, owner, source); break; case "bulletDef": window = new EditorObjDefInput(toEdit, MetaType.Bullet, owner, source); break; case "objectDef": window = new EditorObjDefInput(toEdit, MetaType.Object, owner, source); break; case "laserDef": window = new EditorObjDefInput(toEdit, MetaType.Laser, owner, source); break; case "bentLaserDef": window = new EditorObjDefInput(toEdit, MetaType.BentLaser, owner, source); break; case "enemyDef": window = new EditorObjDefInput(toEdit, MetaType.Enemy, owner, source); break; case "taskDef": window = new EditorObjDefInput(toEdit, MetaType.Task, owner, source); break; case "bossDef": window = new EditorObjDefInput(toEdit, MetaType.Boss, owner, source); //new BossDefInput(toEdit, owner, source); break; case "image": window = new ImageInput(toEdit, owner, source); break; case "BGM": window = new BGMInput(toEdit, owner, source); break; case "se": window = new SEInput(toEdit, owner, source); break; case "multilineText": window = new MultilineInput(toEdit); break; case "bulletParam": window = new EditorObjParamInput(source, MetaType.Bullet, toEdit, owner); break; case "objectParam": window = new EditorObjParamInput(source, MetaType.Object, toEdit, owner); break; case "laserParam": window = new EditorObjParamInput(source, MetaType.Laser, toEdit, owner); break; case "bentLaserParam": window = new EditorObjParamInput(source, MetaType.BentLaser, toEdit, owner); break; case "enemyParam": window = new EditorObjParamInput(source, MetaType.Enemy, toEdit, owner); break; case "taskParam": window = new EditorObjParamInput(source, MetaType.Task, toEdit, owner); break; case "color": window = new ColorInput(toEdit, owner); break; case "nullableColor": window = new ColorInput(toEdit, owner); break; case "ARGB": window = new ARGBInput(toEdit, owner); break; case "vector": window = new VectorInput(toEdit, owner); break; case "size": window = new SizeInput(toEdit, owner); break; case "scale": case "bossBG": window = new BossBGDefInput(toEdit, owner, source); break; //GUGUGU case "colrow": case "velocity": case "velocityPos": case "rotation": case "animinterval": case "rect": case "rectNonNegative": case "omega": default: window = new SingleLineInput(toEdit, owner); break; } window.AppendTitle(source.AttrCap); return(window); }