Exemplo n.º 1
0
        // 鼠标按下
        protected override void OnPointerPressed(PointerPressedEventArgs e)
        {
            base.OnPointerPressed(e);

            // 获取当前攻击树面板
            AttackTree_P_VM nowATPVM = (AttackTree_P_VM)ResourceManager.mainWindowVM.SelectedItem.SelectedItem.SelectedItem;

            // 如果有连线,那么要做的是删除连线
            if (ConnectorVM.ConnectionVM != null)
            {
                nowATPVM.BreakArrowVM(ConnectorVM);
                ResourceManager.mainWindowVM.Tips = "删除了树上连线";
            }
            // 如果已经是活动锚点,要清除活动状态
            else if (nowATPVM.ActiveConnector == ConnectorVM) // 也可用ConnectorVM.IsActive
            {
                ConnectorVM.IsActive              = false;
                nowATPVM.ActiveConnector          = null;
                ResourceManager.mainWindowVM.Tips = "清除了锚点的预连线状态";
            }
            // 否则,即是空闲锚点
            // 如果还没有活动锚点,设置其为活动锚点
            else if (nowATPVM.ActiveConnector == null)
            {
                nowATPVM.ActiveConnector          = ConnectorVM;
                ConnectorVM.IsActive              = true;
                ResourceManager.mainWindowVM.Tips = "设置锚点为预连线锚点";
            }
            // 至此,说明已经有一个活动锚点了,且当前锚点是另一个空闲锚点,这时要从活动锚点连线到此锚点
            else
            {
                nowATPVM.CreateArrowVM(nowATPVM.ActiveConnector, ConnectorVM);
                // 清除活动锚点
                nowATPVM.ActiveConnector.IsActive = false;
                nowATPVM.ActiveConnector          = null;
                ResourceManager.mainWindowVM.Tips = "创建了新的树上连线";
            }

            e.Handled = true;
        }
        // 关闭窗体
        private void close_event(object sender, CancelEventArgs e)
        {
            AttackTree_P_VM atkTree_P_VM = (AttackTree_P_VM)ResourceManager.mainWindowVM.SelectedItem.SelectedItem.SelectedItem;

            atkTree_P_VM.PanelEnabled = true;
        }