Exemplo n.º 1
0
    private void Aggro()
    {
        if (Target != null)
        {
            movement.Move(Target);

            if (!aggro.TargetStillInRange(Target))
            {
                EnemyState = EntityState.Idle;
                return;
            }

            if (attack.AllowedToAttack())
            {
                EnemyState = EntityState.Attack;
                return;
            }
        }
        else
        {
            EnemyState = EntityState.Idle;
        }
    }