Exemplo n.º 1
0
        public override void Process(CmdTrigger <RealmServerCmdArgs> trigger)
        {
            int    num1 = trigger.Text.NextInt(1);
            int    num2 = trigger.Text.NextInt(250);
            float  num3 = trigger.Text.NextFloat(0.7f);
            string str  = trigger.Text.NextModifiers();
            int    num4 = 0;

            if (str == "n")
            {
                foreach (Character nearbyCharacter in (IEnumerable <Character>)trigger.Args.Character
                         .GetNearbyCharacters <Character>(200f, false))
                {
                    Vector3 position = trigger.Args.Character.Position;
                    Vector2 posDiff  = Utility.GetPosDiff(num4++);
                    nearbyCharacter.TeleportTo(trigger.Args.Character.Map.Id,
                                               new Vector3(position.X + posDiff.X * num3, position.Y + posDiff.Y * num3));
                }
            }
            else
            {
                foreach (Character allCharacter in World.GetAllCharacters())
                {
                    if (allCharacter != trigger.Args.Target && allCharacter.Level >= num1 && num2 >= allCharacter.Level)
                    {
                        if (str == "f")
                        {
                            Vector3 position = trigger.Args.Character.Position;
                            Vector2 posDiff  = Utility.GetPosDiff(num4++);
                            allCharacter.TeleportTo(trigger.Args.Character.Map.Id,
                                                    new Vector3(position.X + posDiff.X * num3, position.Y + posDiff.Y * num3));
                        }
                        else
                        {
                            Asda2SoulmateHandler.SendSoulmateSummoningYouResponse(trigger.Args.Character, allCharacter);
                        }
                    }
                }
            }
        }
Exemplo n.º 2
0
        public override void Process(CmdTrigger <RealmServerCmdArgs> trigger)
        {
            var minLevel = trigger.Text.NextInt(1);
            var maxLevel = trigger.Text.NextInt(250);
            var diffMod  = trigger.Text.NextFloat(0.7f);
            var mod      = trigger.Text.NextModifiers();

            var i = 0;

            if (mod == "n")
            {
                foreach (var chr in trigger.Args.Character.GetNearbyCharacters(200, false))
                {
                    var pos  = trigger.Args.Character.Position;
                    var diff = Utility.GetPosDiff(i++);
                    chr.TeleportTo(trigger.Args.Character.Map.Id, new Vector3(pos.X + diff.X * diffMod, pos.Y + diff.Y * diffMod));
                }
            }
            else
            {
                foreach (var chr in World.GetAllCharacters())
                {
                    if (chr == trigger.Args.Target || chr.Level < minLevel || maxLevel < chr.Level)
                    {
                        continue;
                    }
                    if (mod == "f")
                    {
                        var pos  = trigger.Args.Character.Position;
                        var diff = Utility.GetPosDiff(i++);
                        chr.TeleportTo(trigger.Args.Character.Map.Id, new Vector3(pos.X + diff.X * diffMod, pos.Y + diff.Y * diffMod));
                    }
                    else
                    {
                        Asda2SoulmateHandler.SendSoulmateSummoningYouResponse(trigger.Args.Character, chr);
                    }
                }
            }
        }
Exemplo n.º 3
0
 public override void Action(Character caster, Character friend)
 {
     Asda2SoulmateHandler.SendSoulmateSummoningYouResponse(caster, friend);
     base.Action(caster, friend);
 }