/// <summary>
        /// EXPERIMENTAL: Primary UNSAFE WritePacked Method.
        /// </summary>
        /// <param name="countbits"></param>
        public unsafe static void WritePackedBits(ulong *uPtr, ulong value, ref int bitposition, int bits)
        {
            if (bits == 0)
            {
                return;
            }

            int valuebits = value.UsedBitCount();
            int sizebits  = bits.UsedBitCount();

            ArraySerializeUnsafe.Write(uPtr, (uint)(valuebits), ref bitposition, sizebits);
            ArraySerializeUnsafe.Write(uPtr, value, ref bitposition, valuebits);

            //UnityEngine.Debug.Log("Write Unsafe PBits " + value + " = " + sizebits + " : " + valuebits);
        }
Exemplo n.º 2
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        /// <summary>
        /// EXPERIMENTAL: Primary UNSAFE Write Method.
        /// </summary>
        public unsafe static void WritePackedBytes(ulong *uPtr, ulong value, ref int bitposition, int bits)
        {
            if (bits == 0)
            {
                return;
            }

            int bytes      = (bits + 7) >> 3;
            int sizebits   = bytes.UsedBitCount();
            int valuebytes = value.UsedByteCount();

            ArraySerializeUnsafe.Write(uPtr, (uint)(valuebytes), ref bitposition, (int)sizebits);
            ArraySerializeUnsafe.Write(uPtr, value, ref bitposition, valuebytes << 3);

            //UnityEngine.Debug.Log(value + " buff:" + buffer + "bytes " + bytes +
            //	" = [" + (int)sizebits + " : " + (valuebytes << 3) + "]  total bits: " + ((int)sizebits + (valuebytes << 3)));
        }