void FrontMoveUFO(float speed) { OriginStick.GetComponent <Rigidbody>().MovePosition(transform.position + new Vector3(0f, 0f, 1f) * speed * Time.deltaTime); LeftArm1Controller.MoveFront(speed); LeftArm2Controller.MoveFront(speed); LeftArm3Controller.MoveFront(speed); RightArm1Controller.MoveFront(speed); RightArm2Controller.MoveFront(speed); RightArm3Controller.MoveFront(speed); }