protected virtual void OnEnable() { Color handleColor = Color.white; float handleAlpha = 0.1f; // arc handle has no radius handle by default m_ArcHandle.SetColorWithoutRadiusHandle(handleColor, handleAlpha); }
private void OnEnable() { m_ArcHandleLatN = new ArcHandle(); m_ArcHandleLatN.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); m_ArcHandleLatN.radiusHandleColor = Color.white; m_ArcHandleLatS = new ArcHandle(); m_ArcHandleLatS.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); m_ArcHandleLatS.radiusHandleColor = Color.white; m_ArcHandleLon = new ArcHandle(); m_ArcHandleLon.SetColorWithoutRadiusHandle(new Color32(237, 67, 30, 255), 0.1f); m_ArcHandleLon.radiusHandleColor = Color.white; }
private void OnEnable() { m_Comp = (GridSensorComponent3D)target; Undo.undoRedoPerformed += OnUndoRedo; m_ArcHandleLatN = new ArcHandle(); m_ArcHandleLatN.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); m_ArcHandleLatN.radiusHandleColor = Color.white; m_ArcHandleLatS = new ArcHandle(); m_ArcHandleLatS.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); m_ArcHandleLatS.radiusHandleColor = Color.white; m_ArcHandleLon = new ArcHandle(); m_ArcHandleLon.SetColorWithoutRadiusHandle(new Color32(237, 67, 30, 255), 0.1f); m_ArcHandleLon.radiusHandleColor = Color.white; }
protected virtual void OnEnable() { m_Comp = (SpatialGridSensorComponent)target; Undo.undoRedoPerformed += OnUndoRedo; m_UpdateFlag = true; m_ArcHandleLatN = new ArcHandle(); m_ArcHandleLatN.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); m_ArcHandleLatN.radiusHandleColor = Color.white; m_ArcHandleLatS = new ArcHandle(); m_ArcHandleLatS.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); m_ArcHandleLatS.radiusHandleColor = Color.white; m_ArcHandleLon = new ArcHandle(); m_ArcHandleLon.SetColorWithoutRadiusHandle(new Color32(237, 67, 30, 255), 0.1f); m_ArcHandleLon.radiusHandleColor = Color.white; CreateGLMaterial(); }