Exemplo n.º 1
0
        public MigrationService()
        {
            var logRepository = LogManager.GetRepository(Assembly.GetEntryAssembly());

            XmlConfigurator.Configure(logRepository, new FileInfo("log4net.config"));

            adB2CUsersAll = new List <User>();
            config        = AppSettingsFile.ReadFromJsonFile();

            var subscriptions  = config.APIMSubscriptionIds == null ? new String[] { } : config.APIMSubscriptionIds.Split(";");
            var serviceNames   = config.APIMApiManagementNames == null ? new String[] { } : config.APIMApiManagementNames.Split(";");
            var resourceGroups = config.APIMResourceGroups == null ? new String[] { } : config.APIMResourceGroups.Split(";");


            if (subscriptions.Length > 0 && subscriptions.Length.Equals(serviceNames.Length) && subscriptions.Length.Equals(resourceGroups.Length))
            {
                apims = new APIMService[serviceNames.Length];
                apimUserCollections = new UserCollection[serviceNames.Length];


                for (int i = 0; i < serviceNames.Length; i++)
                {
                    apims[i] = new APIMService(serviceNames[i], resourceGroups[i], config.APIMTenantId, subscriptions[i]);
                }
            }
            else
            {
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("Error on Configuration:");
                Console.WriteLine(" API Mgmt Services      : " + serviceNames.Length);
                Console.WriteLine(" API Mgmt RGs           : " + resourceGroups.Length);
                Console.WriteLine(" API Mgmt Subscrpitions : " + subscriptions.Length);
                Console.ForegroundColor = ConsoleColor.White;
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Application Settings Class, creates an AppSettings object. This is called on application startup.
        /// <para>If there is an existing config file, it will parse the data from it.</para>
        /// <para>If there is not an existing config file, or a TelltaleModLauncher directory, create a new one.</para>
        /// </summary>
        public AppSettings()
        {
            if (File.Exists(configFile_file_location))
            {
                ReadConfigFile();
            }
            else
            {
                appSettingsFile = new AppSettingsFile();
                New_GameVersionSettingsList();

                if (!Directory.Exists(configFile_directory_location))
                {
                    IOManagement.CreateDirectory(configFile_directory_location);
                }

                WriteToFile();
            }
        }
Exemplo n.º 3
0
        /// <summary>
        /// Reads and parses the data from the app config file.
        /// </summary>
        public void ReadConfigFile()
        {
            appSettingsFile     = new AppSettingsFile();
            GameVersionSettings = new List <GameVersionSettings>();

            //read the data from the config file
            string jsonText = File.ReadAllText(configFile_file_location);

            //parse the data into a json array
            JArray array;

            try
            {
                array = JArray.Parse(jsonText);
            }
            catch (Exception e)
            {
                MessageBox.Show(e.ToString(), e.Message, MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }

            JObject AppSettingsFile_fromJson     = array[0] as JObject;
            JArray  GameVersionSettings_fromJson = array[1] as JArray;

            //loop through each property to get the data
            foreach (JProperty property in AppSettingsFile_fromJson.Properties())
            {
                string name = property.Name;

                if (name.Equals(nameof(appSettingsFile.Default_Game_Version)))
                {
                    appSettingsFile.Default_Game_Version = (GameVersion)(int)property.Value;
                }

                if (name.Equals(nameof(appSettingsFile.UI_LightMode)))
                {
                    appSettingsFile.UI_LightMode = (bool)property.Value;
                }

                if (name.Equals(nameof(appSettingsFile.UI_WindowDefocusing)))
                {
                    appSettingsFile.UI_WindowDefocusing = (bool)property.Value;
                }
            }

            //loop through each property to get the data
            foreach (JObject obj in GameVersionSettings_fromJson.Children <JObject>())
            {
                GameVersionSettings new_gameVersionSettings = new GameVersionSettings();

                //loop through each property to get the data
                foreach (JProperty property in obj.Properties())
                {
                    string name = property.Name;

                    if (name.Equals(nameof(current_GameVersionSettings.Game_Location)))
                    {
                        new_gameVersionSettings.Game_Location = (string)property.Value;
                    }

                    if (name.Equals(nameof(current_GameVersionSettings.Game_LocationExe)))
                    {
                        new_gameVersionSettings.Game_LocationExe = (string)property.Value;
                    }

                    if (name.Equals(nameof(current_GameVersionSettings.Game_Version)))
                    {
                        new_gameVersionSettings.Game_Version = (GameVersion)(int)property.Value;
                    }
                }

                GameVersionSettings.Add(new_gameVersionSettings);
            }

            foreach (GameVersionSettings version in GameVersionSettings)
            {
                if (appSettingsFile.Default_Game_Version.Equals(version.Game_Version))
                {
                    current_GameVersionSettings = version;
                }
            }
        }