Exemplo n.º 1
0
    // Set up and check availability
    public FetchContent(string type)
    {
        gameType = type;
        if (type.Equals("D2E"))
        {
            finder = new RtLFinder();
        }
        else if (type.Equals("MoM"))
        {
            finder = new MoMFinder();
        }
        else
        {
            return;
        }

        string appVersion = finder.RequiredFFGVersion();
        // Open up the assets to get the actual version number
        string ffgVersion = fetchAppVersion();

        // Add version found to log
        if (ffgVersion.Length != 0)
        {
            ValkyrieDebug.Log("FFG " + type + " Version Found: " + ffgVersion + System.Environment.NewLine);
        }
        else
        {
            ValkyrieDebug.Log("FFG " + type + " not found." + System.Environment.NewLine);
        }

        // Check if version is acceptable for import
        importAvailable = VersionNewerOrEqual(appVersion, ffgVersion);
    }
Exemplo n.º 2
0
    public FetchContent(string type)
    {
        gameType = type;
        if (type.Equals("D2E"))
        {
            finder = new RtLFinder();
        }
        else if (type.Equals("MoM"))
        {
            finder = new MoMFinder();
        }
        else
        {
            return;
        }

        string appVersion = finder.RequiredFFGVersion();
        string ffgVersion = fetchAppVersion();

        if (ffgVersion.Length != 0)
        {
            Debug.Log("FFG " + type + " Version Found: " + ffgVersion + System.Environment.NewLine);
        }
        else
        {
            Debug.Log("FFG " + type + " not found." + System.Environment.NewLine);
        }

        importAvailable = VersionNewerOrEqual(appVersion, ffgVersion);
    }