Exemplo n.º 1
0
        protected void PrepareUnityPackageForS3(string packagePath, string blueprintId, int version, AssetVersion assetVersion)
        {
            uploadUnityPackagePath = Application.temporaryCachePath + "/" + blueprintId + "_" + version.ToString() + "_" + Application.unityVersion + "_" + assetVersion.ApiVersion + "_" + ApiModel.GetAssetPlatformString() +
                                     "_" + ApiModel.GetServerEnvironmentForApiUrl() + ".unitypackage";
            uploadUnityPackagePath.Trim();
            uploadUnityPackagePath.Replace(' ', '_');

            if (System.IO.File.Exists(uploadUnityPackagePath))
            {
                System.IO.File.Delete(uploadUnityPackagePath);
            }

            System.IO.File.Copy(packagePath, uploadUnityPackagePath);
        }
Exemplo n.º 2
0
 private string GetFriendlyAvatarFileName(string type)
 {
     return("Avatar - " + blueprintName.text + " - " + type + " - " + Application.unityVersion + "_" + ApiWorld.VERSION.ApiVersion +
            "_" + ApiModel.GetAssetPlatformString() + "_" + ApiModel.GetServerEnvironmentForApiUrl());
 }