Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     player      = GameObject.FindWithTag("Player").GetComponent <Player>();
     spawn       = this.transform;
     follow      = this.GetComponent <AnimalAIControl>();
     dragon      = this.GetComponent <Animal>();
     npc         = GameObject.FindWithTag("NPC");
     isAttacking = false;
     currentHP   = dragon.life;
     startHP     = currentHP;
     startHP     = dragon.life;
     HPbar       = GetComponentInChildren <Image>();
     gameSystem  = GameObject.FindWithTag("World").GetComponent <GameSystem>();
     difficulty  = 1;
 }
Exemplo n.º 2
0
 private void Start()
 {
     animator = GetComponent <Animator>();
     animalAi = GetComponent <AnimalAIControl>();
     animator.Play("Sleep");
 }