public void AnimEvent(AnimEventID event_id)
 {
     for (int i = 0; i < this.m_AnimEventsReceivers.Length; i++)
     {
         if (this.m_AnimEventsReceivers[i].IsActive() || this.m_AnimEventsReceivers[i].ForceReceiveAnimEvent())
         {
             this.m_AnimEventsReceivers[i].OnAnimEvent(event_id);
         }
     }
     if (this.m_Log)
     {
         CJDebug.Log("AnimEvent " + event_id.ToString());
     }
 }