Exemplo n.º 1
0
    public void BeginMove(string param)
    {
        PlayerState state = _owner.m_StateMachine.m_curState;

        Dictionary <string, string> dictParam = AnimConfigItem.ParseParam(param);
        string strSpeedValue, strAccelValue;

        if (dictParam.TryGetValue("Speed", out strSpeedValue))
        {
            state.m_speed = AnimConfigItem.ParseVector3(strSpeedValue);
        }
        if (dictParam.TryGetValue("Accel", out strAccelValue))
        {
            state.m_accelerate = AnimConfigItem.ParseVector3(strAccelValue);
        }
    }