Exemplo n.º 1
0
    public bool Equals(AngryBirdsGen otherGen)
    {
        // if (ReferenceEquals(null, otherGen)) return false;
        // if (ReferenceEquals(this, otherGen)) return true;

        // the amount of birds must be the same
        if(level.birdsAmount != otherGen.level.birdsAmount)
            return false;

        // the amount of stacks must be the same
        if(level.GetTotalObjectsAmount() != otherGen.level.GetTotalObjectsAmount())
            return false;

        for(int i = 0; i < level.GetStacksAmount() && i < otherGen.level.GetStacksAmount(); i++)
        {
            // the height of each stack must be the same
            if(level.GetStack(i).Count != otherGen.level.GetStack(i).Count)
                return false;

            if(level.GetStack(i).Count > 0)
            {
                LinkedListNode<ShiftABGameObject> obj1 = level.GetStack(i).First;
                LinkedListNode<ShiftABGameObject> obj2 = otherGen.level.GetStack(i).First;

                for(; obj1 != level.GetStack(i).Last.Next && obj2 != otherGen.level.GetStack(i).Last.Next; obj1 = obj1.Next, obj2 = obj2.Next)
                {
                    if(!obj1.Value.Equals(obj2.Value))
                        return false;
                }
            }
        }

        return true;
    }
Exemplo n.º 2
0
	private void SaveLog()
	{
		float fitness = Mathf.Infinity;
		AngryBirdsGen genome = new AngryBirdsGen();
		_geneticAlgorithm.GetBest(out genome, out fitness);
		
		float experimentTime = Time.realtimeSinceStartup - _lastExperimentTime;
		
		_logContent += "====== RESULTS ======\n";
		_logContent += "Execution time: "        + experimentTime + "\n";
		_logContent += "Convergence: "           + _generationIdx + "\n";
		_logContent += "Cache size:"             + _fitnessCache.Count + "\n";
		_logContent += "Fitness calculations: "  + _fitnessEvaluation + "\n";
		_logContent += "Fitness recovered: "     + _fitnessRecovered + "\n";
		_logContent += "Best Fitness: "          + fitness + "\n";
		_logContent += "Linearity: "             + genome.level.GetLevelLinearity() + "\n";
		_logContent += "Density: "               + genome.level.GetLevelDensity() + "\n";
		_logContent += "Frequency pig: "         + genome.level.GetABGameObjectFrequency(GameWorld.Instance.Templates.Length) + "\n";;	
		_logContent += "Frequency bird: "        + genome.level.GetBirdsFrequency() + "\n";
		_logContent += "Fitness Evolution: "     + _genLog + "\n";
		_logContent += "Cache Size Evolution: "  + _cacheLog + "\n";
		_logContent += "Cache Usage Evolution: " + _recoverLog + "\n";
		
		_genLog = "";
		_cacheLog = "";
		_recoverLog = "";
		
		_lastExperimentTime = Time.realtimeSinceStartup;		
	}
Exemplo n.º 3
0
	private void SaveGenerationLog()
	{
		float fitness = Mathf.Infinity;
		AngryBirdsGen genome = new AngryBirdsGen();
		_geneticAlgorithm.GetBest(out genome, out fitness);
		
		_genLog   += fitness + " ";
		_cacheLog += _fitnessCache.Count + " ";
		_recoverLog += _fitnessRecovered + " ";
		
		//Debug.Log("Step : " + step++ + " Best Fitness: " + fitness);
		//Debug.Log("Cache Size: " + _fitnessCache.Count);
		//Debug.Log("Cache Usage: " + _fitnessRecovered);
	}
Exemplo n.º 4
0
	public void InitAngryBirdsGenome(out AngryBirdsGen genome) {

		genome = new AngryBirdsGen();

		genome.level.birdsAmount = UnityEngine.Random.Range(0, ABLevel.BIRDS_MAX_AMOUNT);
		genome.level = GenerateRandomLevel();
	}
Exemplo n.º 5
0
	public void Crossover(ref Genome<AngryBirdsGen> genome1, ref Genome<AngryBirdsGen> genome2, 
	                      out Genome<AngryBirdsGen> child1,  out Genome<AngryBirdsGen> child2) {

		child1 = new Genome<AngryBirdsGen>();
		child2 = new Genome<AngryBirdsGen>();

		AngryBirdsGen genes1 = new AngryBirdsGen();
		AngryBirdsGen genes2 = new AngryBirdsGen();
		
		if(UnityEngine.Random.value <= _geneticAlgorithm.CrossoverRate)
		{	
			int maxGenomeSize = Mathf.Max (genome1.Genes.level.GetStacksAmount(), 
			                               genome2.Genes.level.GetStacksAmount());
			
			for(int i = 0; i < maxGenomeSize; i++)
			{	
				if(genome1.Genes.level.GetStacksAmount() == genome2.Genes.level.GetStacksAmount())
				{				
					if(UnityEngine.Random.value < 0.5f)
							genes1.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
					else
							genes1.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));

					if(UnityEngine.Random.value < 0.5f)
							genes2.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
					else
							genes2.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));
				}
				else if(genome1.Genes.level.GetStacksAmount() < genome2.Genes.level.GetStacksAmount())
				{
					if(i < genome1.Genes.level.GetStacksAmount())
					{					
						if(UnityEngine.Random.value < 0.5f)
								genes1.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
						else
								genes1.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));

				
						if(UnityEngine.Random.value < 0.5f)
								genes2.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
						else
								genes2.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));
					}
					else
					{					
						if(UnityEngine.Random.value < 0.5f)
								genes1.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));
					
						if(UnityEngine.Random.value < 0.5f)
								genes2.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));
					}
				}
				else
				{
					if(i < genome2.Genes.level.GetStacksAmount())
					{	
						if(UnityEngine.Random.value < 0.5f)
								genes1.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
						else
								genes1.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));

						if(UnityEngine.Random.value < 0.5f)
								genes2.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
						else
								genes2.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));
					}
					else
					{				
						if(UnityEngine.Random.value < 0.5f)
								genes1.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
				
						if(UnityEngine.Random.value < 0.5f)
								genes2.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
					}
				}
			}
		
			// Integer crossover for birds
			genes1.level.birdsAmount = (int)(0.5f * genome1.Genes.level.birdsAmount + 0.5f * genome2.Genes.level.birdsAmount);
			genes2.level.birdsAmount = (int)(1.5f * genome1.Genes.level.birdsAmount - 0.5f * genome2.Genes.level.birdsAmount);
		}
		else
		{
			for(int i = 0; i < genome1.Genes.level.GetStacksAmount(); i++)
			{	
				genes1.level.AddStack(CopyStack(genome1.Genes.level.GetStack(i)));
			}
			
			genes1.level.birdsAmount = genome1.Genes.level.birdsAmount;
			
			for(int i = 0; i < genome2.Genes.level.GetStacksAmount(); i++)
			{
				genes2.level.AddStack(CopyStack(genome2.Genes.level.GetStack(i)));	
			}
			
			genes2.level.birdsAmount = genome2.Genes.level.birdsAmount;
		}
		
		genes1.level.FixLevelSize();
		genes2.level.FixLevelSize();
		
		child1.Genes = genes1;
		child2.Genes = genes2;
	}
Exemplo n.º 6
0
	private float CheckStopCriteria() 
	{
		float fitness = Mathf.Infinity;
		AngryBirdsGen genome = new AngryBirdsGen();
		_geneticAlgorithm.GetBest(out genome, out fitness);

		if(_lastGenerationBestFitness == fitness)
			
			_sameBestFitnessCount++;
		else
			_sameBestFitnessCount = 0;
		
		_lastGenerationBestFitness = (float)fitness;
		
		return fitness;
	}
Exemplo n.º 7
0
    private void EndEvolution()
	{
        AudioSource.PlayClipAtPoint(finishSound, new Vector3(0f, -2.25f, 0f));

        CaptureScreenshot();
        
		_experimentsIdx++;
		
		// Save the results	
		SaveLog();
		
		if(_experimentsIdx < _experimentsAmount)
        {

			// Run next experiment
			Application.LoadLevel(Application.loadedLevel);
		}
		else
		{		
			float fitness = Mathf.Infinity;
			AngryBirdsGen genome = new AngryBirdsGen();
			_geneticAlgorithm.GetBest(out genome, out fitness);

			// Save results
			WriteLogToFile(_logFile, _logContent);
		
			// Default time scale
			Time.timeScale = 1f;
		
			// Play level starting audio
			GameWorld.Instance.GetComponent<AudioSource>().PlayOneShot(GameWorld.Instance._clips[0]);
			GameWorld.Instance.GetComponent<AudioSource>().PlayOneShot(GameWorld.Instance._clips[1]);
		
			// Clear the level and decode the best genome of the last generation
			GameWorld.Instance.DecodeLevel(genome.level.gameObjects, genome.level.birdsAmount);	

			// Save file in xml for future use
			LevelLoader.SaveXmlLevel(genome.level);

			// Disable simulation
			GameWorld.Instance._isSimulation = false;
							
			// Disable AI and allow player to test the level
			if(GameWorld.Instance._birdAgent != null)
				Destroy(GameWorld.Instance._birdAgent.gameObject);
		
			// Destroy the generator
			Destroy(this.gameObject);
		}
	}
Exemplo n.º 8
0
    private void CaptureScreenshot()
    {
        float fitness = Mathf.Infinity;
        AngryBirdsGen genome = new AngryBirdsGen();
        _geneticAlgorithm.GetBest(out genome, out fitness);

        GameWorld.Instance.DecodeLevel(genome.level.gameObjects, genome.level.birdsAmount); 

        string info;
        float aestheticFitness = AestheticFitness(out info);
        Application.CaptureScreenshot("Level " + screenshotId++ + "Def Fit " + fitness.ToString("F05") + "-Fit " + aestheticFitness.ToString("F05") + "-Pop " + _populationSize.ToString() + "-Gen " + _generationSize.ToString() + info + ".png");
    }
Exemplo n.º 9
0
	public float EvaluateUsingAI(AngryBirdsGen genome, int genomeIdx)
	{
		//Debug.Log ("fitness = " + _fitnessCache[genome]);

		return _fitnessCache[genome];
	}