GetCurrentPackageName() public static method

Gets the name of the current package.
public static GetCurrentPackageName ( ) : string
return string
Exemplo n.º 1
0
    private void _AboutWindow()
    {
        if (m_backgroundTexture != null)
        {
            GUI.DrawTexture(m_aboutScreenRect, m_backgroundTexture, ScaleMode.StretchToFill);
        }

        GUILayout.BeginArea(m_aboutScreenRect);

        Color oldBackgroundColor = GUI.backgroundColor;
        Color oldColor           = GUI.color;

        GUI.backgroundColor = new Color(0.0f, 0.0f, 0.0f, 0.0f);
        GUI.color           = Color.gray;

        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        GUILayout.Label("<size=20>" + m_applicationName + "</size>");
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        GUILayout.Label("<size=20>Version = " + m_applicationVersion + "</size>");
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        GUILayout.Label("<size=20>Libarary = " + Tango.TangoApplication.GetTangoServiceVersion() + "</size>");
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();

        if (m_showLinkToChangeList)
        {
            GUILayout.Space(40);

            GUI.color = Color.blue;
            if (GUILayout.Button("<size=20>Release Notes</size>"))
            {
                //m_isActive = false;

        #if !UNITY_EDITOR && UNITY_ANDROID
                string packageName = AndroidHelper.GetCurrentPackageName();
                Application.OpenURL("market://details?q=pname:" + packageName + "/");
        #else
                Application.OpenURL("http://play.google.com");
        #endif
            }
        }

        GUI.color           = oldColor;
        GUI.backgroundColor = oldBackgroundColor;

        GUILayout.EndArea();
    }
Exemplo n.º 2
0
        /// <summary>
        /// Request permissions for Unity functionality.
        /// </summary>
        /// <returns><c>true</c>, if request permissions was _ed, <c>false</c> otherwise.</returns>
        /// <param name="permissionType">Permission type.</param>
        private IEnumerator _RequestPermissions(string permissionType)
        {
            //#if !UNITY_EDITOR && UNITY_ANDROID
            // verify
            string syncFile = "data/data/" + AndroidHelper.GetCurrentPackageName() + "/files/activity_result";
            string result   = string.Empty;

            yield return(StartCoroutine(_Delete(syncFile)));

            Debug.Log("Launching permission requester for : " + permissionType);

            // request
            AndroidHelper.StartTangoPermissionsActivity(permissionType);

            while (!File.Exists(syncFile))
            {
                // sit and spin while waiting for the permissions intent to
                // steal focus from Unity. Once the intent returns this text
                // file will exist.
                yield return(null);
            }

            try
            {
                StreamReader streamReader = new StreamReader(syncFile);
                result = streamReader.ReadLine();
                streamReader.Close();
            }
            catch (System.IO.FileNotFoundException e)
            {
                Debug.Log(CLASS_NAME + "._RequestPermissions : File Not Found: " + e.Message);
            }

            if (string.IsNullOrEmpty(result) == false)
            {
                if (result != "RESULT_OK")
                {
                    m_anyPermissionDenied = true;
                }
            }

            yield return(StartCoroutine(_Delete(syncFile)));

            //#endif

            yield return(null);
        }
Exemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        m_isActive = false;

        m_buttonRect = new Rect((Screen.width * BUTTON_X_POSITION_RIGHT_ALIGNED) - BUTTON_WIDTH,
                                Screen.height * BUTTON_Y_POSITION_RIGHT_ALIGNED,
                                BUTTON_WIDTH,
                                BUTTON_HEIGHT);

        m_aboutScreenRect = new Rect((Screen.width * 0.5f) - (ABOUT_SCREEN_WIDTH * 0.5f),
                                     (Screen.height * 0.5f) - (ABOUT_SCREEN_HEIGHT * 0.5f),
                                     ABOUT_SCREEN_WIDTH,
                                     m_showLinkToChangeList ? ABOUT_SCREEN_HEIGHT * 3.0f : ABOUT_SCREEN_HEIGHT);

        m_applicationName    = AndroidHelper.GetCurrentApplicationLabel();
        m_applicationVersion = AndroidHelper.GetVersionName(AndroidHelper.GetCurrentPackageName());
    }
Exemplo n.º 4
0
        /// <summary>
        /// Request permissions for Unity functionality.
        /// </summary>
        /// <returns><c>true</c>, if request permissions was _ed, <c>false</c> otherwise.</returns>
        /// <param name="permissionType">Permission type.</param>
        private bool _RequestPermissions(string permissionType)
        {
#if !UNITY_EDITOR && UNITY_ANDROID
            // verify
            string syncFile = "data/data/" + AndroidHelper.GetCurrentPackageName() + "/files/activity_result";
            string result   = string.Empty;
            _BlockingDelete(syncFile);

            // request
            AndroidHelper.StartTangoPermissionsActivity(permissionType);

            while (!File.Exists(syncFile))
            {
                // sit and spin while waiting for the permissions intent to
                // steal focus from Unity. Once the intent returns this text
                // file will exist.
            }

            try
            {
                StreamReader streamReader = new StreamReader(syncFile);
                result = streamReader.ReadLine();
                streamReader.Close();
            }
            catch (System.IO.FileNotFoundException e)
            {
                Debug.Log(CLASS_NAME + "._RequestPermissions : File Not Found: " + e.Message);
            }

            if (string.IsNullOrEmpty(result) == false)
            {
                return(result == "RESULT_OK");
            }
            _BlockingDelete(syncFile);
#endif

            return(false);
        }