private static void BattleLose(EventMoveMap eventMoveMap, MapManager mapManager)
    {
        AllEventManager   allEventMgr       = AllEventManager.GetInstance();
        AllSceneManager   allSceneMgr       = AllSceneManager.GetInstance();
        PlayerTrainerData playerTrainerData = PlayerTrainerData.GetInstance();
        EnemyTrainerData  enemyTrainerData  = EnemyTrainerData.GetInstance();

        mapManager.GetNovelWindowParts().GetNovelBlinkIconParts().GetNovelBlinkIconEventSprite().blinkTimeRegulation_   = 0.5f;
        mapManager.GetNovelWindowParts().GetNovelBlinkIconParts().GetNovelBlinkIconEventSprite().GetBlinkState().state_ = UpdateSpriteRendererProcessBlink.In;

        //BGMの再生
        allSceneMgr.GetPublicAudioParts().GetBGMAudioSource().clip = ResourcesSoundsLoader.GetInstance().GetSounds(SoundsPathSupervisor.GetInstance().GetPathDreamers_Map());
        allSceneMgr.GetPublicAudioParts().GetBGMAudioSource().Play();

        //手持ちモンスターの回復
        for (int i = 0; i < playerTrainerData.GetHaveMonsterSize(); ++i)
        {
            playerTrainerData.GetMonsterDatas(i).battleActive_ = true;
            playerTrainerData.GetMonsterDatas(i).nowHitPoint_  = playerTrainerData.GetMonsterDatas(i).RealHitPoint();
        }

        //ノベル処理
        {
            string context = ResourcesTextsLoader.GetInstance().GetTexts("Man/BattleLose1");
            EventMoveMap.NovelEvent(mapManager.GetNovelWindowParts(), context, mapManager.GetCharacterEventSprite());
        }
        //フェードアウト
        allEventMgr.EventSpriteRendererSet(
            allSceneMgr.GetPublicFrontScreen().GetEventScreenSprite()
            , null
            , new Color(0, 0, 0, 1)
            );
        allEventMgr.EventSpriteRenderersUpdateExecuteSet(EventSpriteRendererEventManagerExecute.ChangeColor);
        allEventMgr.AllUpdateEventExecute(0.4f);

        //ウェイト
        allEventMgr.EventWaitSet(allSceneMgr.GetEventWaitTime() * 2);

        //フェードイン
        allEventMgr.EventSpriteRendererSet(
            allSceneMgr.GetPublicFrontScreen().GetEventScreenSprite()
            , null
            , new Color(0, 0, 0, 0)
            );
        allEventMgr.EventSpriteRenderersUpdateExecuteSet(EventSpriteRendererEventManagerExecute.ChangeColor);
        allEventMgr.AllUpdateEventExecute(0.4f);

        //イベントの最後
        allEventMgr.EventFinishSet();
    }