Exemplo n.º 1
0
    private void AddForce(AllActiveObjectsData intracted, float force)
    {
        Vector3 toPosition = (new Vector3(_go.transform.position.x, _go.transform.position.y, 0)
                              - new Vector3(intracted.rb2d.transform.position.x, intracted.rb2d.transform.position.y, 0)).normalized;

        intracted.rb2d.AddForce(toPosition * force * intracted.mass * every250MillisecondMultypuer, ForceMode2D.Impulse);
        //TO DO ForceMode to Force??
    }
Exemplo n.º 2
0
 public void AddObject(AllActiveObjectsData activeObjectData)
 {
     if (AllActiveObjects.ContainsKey(activeObjectData.objectId))
     {
         RemoveObject(activeObjectData.objectId);
     }
     AllActiveObjects.Add(activeObjectData.objectId, activeObjectData);
     // UpdateList();
 }