Exemplo n.º 1
0
        public OptionsProvider(IStorageSystem storage)
        {
            _storage    = storage;
            AlexOptions = new AlexOptions();

            Load();
        }
Exemplo n.º 2
0
 public void Load()
 {
     if (_storage.TryRead(StorageKey, out AlexOptions options))
     {
         AlexOptions = options;
     }
 }
Exemplo n.º 3
0
        public World(Alex alex, GraphicsDevice graphics, AlexOptions options, Camera camera,
                     INetworkProvider networkProvider)
        {
            Alex     = alex;
            Graphics = graphics;
            Camera   = camera;
            Options  = options;

            PhysicsEngine = new PhysicsManager(alex, this);
            ChunkManager  = new ChunkManager(alex, graphics, options, this);
            EntityManager = new EntityManager(graphics, this, networkProvider);
            Ticker        = new TickManager(this);
            PlayerList    = new PlayerList();

            ChunkManager.Start();
            var    profileService = alex.Services.GetService <IPlayerProfileService>();
            string username       = string.Empty;
            Skin   skin           = profileService?.CurrentProfile?.Skin;

            if (skin == null)
            {
                alex.Resources.ResourcePack.TryGetBitmap("entity/alex", out Bitmap rawTexture);
                var t = TextureUtils.BitmapToTexture2D(graphics, rawTexture);
                skin = new Skin()
                {
                    Texture = t,
                    Slim    = true
                };
            }

            if (!string.IsNullOrWhiteSpace(profileService?.CurrentProfile?.Username))
            {
                username = profileService.CurrentProfile.Username;
            }

            Player = new Player(graphics, alex, username, this, skin, networkProvider, PlayerIndex.One);

            Player.KnownPosition = new PlayerLocation(GetSpawnPoint());
            Camera.MoveTo(Player.KnownPosition, Vector3.Zero);

            Options.FieldOfVision.ValueChanged += FieldOfVisionOnValueChanged;
            Camera.FOV = Options.FieldOfVision.Value;

            PhysicsEngine.AddTickable(Player);

            Player.Inventory.IsPeInventory = true;
            if (ItemFactory.TryGetItem("minecraft:diamond_sword", out var sword))
            {
                Player.Inventory[Player.Inventory.SelectedSlot] = sword;
                Player.Inventory.MainHand = sword;
            }
            else
            {
                Log.Warn($"Could not get diamond sword!");
            }
        }
Exemplo n.º 4
0
        public ChunkManager(Alex alex, GraphicsDevice graphics, AlexOptions option, IWorld world)
        {
            Game            = alex;
            Graphics        = graphics;
            World           = world;
            Options         = option;
            ProfilerService = alex.Services.GetService <ProfilerService>();

            Chunks = new ConcurrentDictionary <ChunkCoordinates, IChunkColumn>();

            var fogStart = 0;

            TransparentEffect = new AlphaTestEffect(Graphics)
            {
                Texture            = alex.Resources.Atlas.GetStillAtlas(),
                VertexColorEnabled = true,
                World          = Matrix.Identity,
                AlphaFunction  = CompareFunction.Greater,
                ReferenceAlpha = 127,
                FogStart       = fogStart,
                FogEnabled     = false
            };

            AnimatedEffect = new AlphaTestEffect(Graphics)
            {
                Texture            = alex.Resources.Atlas.GetAtlas(0),
                VertexColorEnabled = true,
                World          = Matrix.Identity,
                AlphaFunction  = CompareFunction.Greater,
                ReferenceAlpha = 127,
                FogStart       = fogStart,
                FogEnabled     = false
            };

            OpaqueEffect = new BasicEffect(Graphics)
            {
                TextureEnabled     = true,
                Texture            = alex.Resources.Atlas.GetStillAtlas(),
                FogStart           = fogStart,
                VertexColorEnabled = true,
                LightingEnabled    = true,
                FogEnabled         = false
            };

            //if (alex.)

            FrameCount = alex.Resources.Atlas.GetFrameCount();

            ChunkManagementThread = new Thread(ChunkUpdateThread)
            {
                IsBackground = true,
                Name         = "Chunk Management"
            };

            HighestPriority = new ConcurrentQueue <ChunkCoordinates>();
        }
Exemplo n.º 5
0
 public void Load()
 {
     if (_storage.TryRead(StorageKey, out AlexOptions options))
     {
         AlexOptions = options;
     }
     else
     {
         Log.Warn($"Could not read from storage.");
     }
 }
Exemplo n.º 6
0
        public void Load()
        {
            if (_optionsLoaded)
            {
                return;
            }

            if (_storage.TryReadJson(StorageKey, out AlexOptions options))
            {
                AlexOptions = options;
            }
            else
            {
                Log.Warn($"Could not read from storage.");
            }

            _optionsLoaded = true;
        }
Exemplo n.º 7
0
        public World(IServiceProvider serviceProvider, GraphicsDevice graphics, AlexOptions options, Camera camera,
                     INetworkProvider networkProvider)
        {
            Graphics = graphics;
            Camera   = camera;
            Options  = options;

            PhysicsEngine = new PhysicsManager(this);
            ChunkManager  = new ChunkManager(serviceProvider, graphics, this);
            EntityManager = new EntityManager(graphics, this, networkProvider);
            Ticker        = new TickManager();
            PlayerList    = new PlayerList();

            ChunkManager.Start();
            var settings       = serviceProvider.GetRequiredService <IOptionsProvider>();
            var profileService = serviceProvider.GetRequiredService <IPlayerProfileService>();
            var resources      = serviceProvider.GetRequiredService <ResourceManager>();

            EventDispatcher = serviceProvider.GetRequiredService <IEventDispatcher>();

            string username = string.Empty;
            Skin   skin     = profileService?.CurrentProfile?.Skin;

            if (skin == null)
            {
                resources.ResourcePack.TryGetBitmap("entity/alex", out var rawTexture);
                var t = TextureUtils.BitmapToTexture2D(graphics, rawTexture);
                skin = new Skin()
                {
                    Texture = t,
                    Slim    = true
                };
            }

            if (!string.IsNullOrWhiteSpace(profileService?.CurrentProfile?.Username))
            {
                username = profileService.CurrentProfile.Username;
            }

            Player = new Player(graphics, serviceProvider.GetRequiredService <Alex>().InputManager, username, this, skin, networkProvider, PlayerIndex.One, camera);

            Player.KnownPosition = new PlayerLocation(GetSpawnPoint());
            Camera.MoveTo(Player.KnownPosition, Vector3.Zero);

            Options.FieldOfVision.ValueChanged += FieldOfVisionOnValueChanged;
            Camera.FOV = Options.FieldOfVision.Value;

            PhysicsEngine.AddTickable(Player);

            if (networkProvider is BedrockClient)
            {
                Player.SetInventory(new BedrockInventory(46));
            }
            //	Player.Inventory.IsPeInventory = true;

            /*if (ItemFactory.TryGetItem("minecraft:diamond_sword", out var sword))
             * {
             *      Player.Inventory[Player.Inventory.SelectedSlot] = sword;
             *      Player.Inventory.MainHand = sword;
             * }
             * else
             * {
             *      Log.Warn($"Could not get diamond sword!");
             * }*/

            EventDispatcher.RegisterEvents(this);

            FormManager = new BedrockFormManager(networkProvider, serviceProvider.GetRequiredService <GuiManager>(), serviceProvider.GetService <Alex>().InputManager);

            SkyRenderer = new SkyBox(serviceProvider, graphics, this);
            //SkyLightCalculations = new SkyLightCalculations();

            UseDepthMap = options.VideoOptions.Depthmap;
            options.VideoOptions.Depthmap.Bind((old, newValue) => { UseDepthMap = newValue; });

            ServerType = (networkProvider is BedrockClient) ? ServerType.Bedrock : ServerType.Java;
        }
Exemplo n.º 8
0
        public World(IServiceProvider serviceProvider, GraphicsDevice graphics, AlexOptions options,
                     NetworkProvider networkProvider)
        {
            Graphics = graphics;
            Options  = options;

            PhysicsEngine = new PhysicsManager(this);
            ChunkManager  = new ChunkManager(serviceProvider, graphics, this);
            EntityManager = new EntityManager(graphics, this, networkProvider);
            Ticker        = new TickManager();
            PlayerList    = new PlayerList();

            Ticker.RegisterTicked(this);
            Ticker.RegisterTicked(EntityManager);
            //Ticker.RegisterTicked(PhysicsEngine);
            Ticker.RegisterTicked(ChunkManager);

            ChunkManager.Start();
            var profileService = serviceProvider.GetRequiredService <IPlayerProfileService>();
            var resources      = serviceProvider.GetRequiredService <ResourceManager>();

            EventDispatcher = serviceProvider.GetRequiredService <IEventDispatcher>();

            string          username = string.Empty;
            PooledTexture2D texture;

            if (Alex.PlayerTexture != null)
            {
                texture = TextureUtils.BitmapToTexture2D(graphics, Alex.PlayerTexture);
            }
            else
            {
                resources.ResourcePack.TryGetBitmap("entity/alex", out var rawTexture);
                texture = TextureUtils.BitmapToTexture2D(graphics, rawTexture);
            }

            Skin skin = profileService?.CurrentProfile?.Skin;

            if (skin == null)
            {
                skin = new Skin()
                {
                    Texture = texture,
                    Slim    = true
                };
            }

            if (!string.IsNullOrWhiteSpace(profileService?.CurrentProfile?.Username))
            {
                username = profileService.CurrentProfile.Username;
            }

            Player = new Player(graphics, serviceProvider.GetRequiredService <Alex>().InputManager, username, this, skin, networkProvider, PlayerIndex.One);
            Camera = new EntityCamera(Player);

            if (Alex.PlayerModel != null)
            {
                EntityModelRenderer modelRenderer = new EntityModelRenderer(Alex.PlayerModel, texture);

                if (modelRenderer.Valid)
                {
                    Player.ModelRenderer = modelRenderer;
                }
            }

            Player.KnownPosition = new PlayerLocation(GetSpawnPoint());

            Options.FieldOfVision.ValueChanged += FieldOfVisionOnValueChanged;
            Camera.FOV = Options.FieldOfVision.Value;

            PhysicsEngine.AddTickable(Player);

            EventDispatcher.RegisterEvents(this);

            var guiManager = serviceProvider.GetRequiredService <GuiManager>();

            InventoryManager = new InventoryManager(guiManager);

            SkyRenderer = new SkyBox(serviceProvider, graphics, this);

            options.VideoOptions.RenderDistance.Bind(
                (old, newValue) =>
            {
                Camera.SetRenderDistance(newValue);
            });
            Camera.SetRenderDistance(options.VideoOptions.RenderDistance);
        }