Exemplo n.º 1
0
    public void Behit(int power)
    {
        GetComponent <AudioSource>().PlayOneShot(audioclip);
        int score = int.Parse(ScoreBoard.text);

        if (Health < power)
        {
            score += Health;
        }
        else
        {
            score += power;
        }
        ScoreBoard.text            = score.ToString();
        GameControl.Instance.score = score;
        Health -= power;
        if (Health <= 0)
        {
            Health = 0;
            AimerControl.Upgrade();
            Instantiate(BoomVFX, transform.position, transform.rotation);

            Destroy(Healthtxtins.gameObject);
            Destroy(gameObject);
        }
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     Screen.lockCursor = false;
     this.ccontroller = this.GetComponent<CharacterController>();
     this.ceditor = this.GetComponent<CharacterEditor>();
     this.anim = this.GetComponent<Animator>();
     this.SkillPanelManager = GameObject.Find("BasicSkillPanel").GetComponent<BasicSkillPanelManager>();
     this.SwitchBomb(0);
     this.aimer = this.GetComponent<AimerControl>();
 }