public AgentEvent(string agentId, AgentEventType type, string data) { EventTime = DateTime.UtcNow; EventType = type; AgentId = agentId; Data = data; }
public override void OnEnable() { base.OnEnable(); attendeesIcon = AssetDatabase.LoadAssetAtPath("Assets/TotalAI/Editor/Images/people.png", typeof(Texture2D)) as Texture2D; rolesIcon = AssetDatabase.LoadAssetAtPath("Assets/TotalAI/Editor/Images/roles.png", typeof(Texture2D)) as Texture2D; timingIcon = AssetDatabase.LoadAssetAtPath("Assets/TotalAI/Editor/Images/clock.png", typeof(Texture2D)) as Texture2D; soundIcon = AssetDatabase.LoadAssetAtPath("Assets/TotalAI/Editor/Images/sound.png", typeof(Texture2D)) as Texture2D; agentEventType = (AgentEventType)target; lineHeight = EditorGUIUtility.singleLineHeight; }
public AgentEvent(AgentEventType type, bool evenIsPositive) { EventType = type; EventIsPositive = evenIsPositive; }