public bool execute()
        {
            var element = Game.Instance.GameState.FindElement <Item>(effect.getTargetId());

            InventoryManager.Instance.AddElement(element);
            return(false);
        }
Exemplo n.º 2
0
        public override void draw()
        {
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField(TC.get("Element.Name19"));
            effect.setTargetId(items[EditorGUILayout.Popup(Array.IndexOf(items, effect.getTargetId()), items)]);
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.HelpBox(TC.get("AddObjectToInventory.Description"), MessageType.Info);
        }