Exemplo n.º 1
0
    public void button3_click()
    {
        if (microwave.GetComponent <SpriteRenderer>().sprite.name == "plate_full_in_microwave_open" || microwave.GetComponent <SpriteRenderer>().sprite.name == "plate_empty_in_microwave_open")
        {
            if (heatedFull)
            {
                thought.ShowThought(6);
                addinstuff.AddObject("plate", true);
                background.GetComponent <SpriteRenderer>().sprite = boyEat;
                smicrowave.ChangeImgAfterEating();
                for (int i = 0; i < pan.Length; i++)
                {
                    pan[i].SetActive(false);
                }
                GameObject.Find("Canvas").GetComponent <Help_Kitcnen>().eat = true;
            }
            else if (heatedEmpty)
            {
                thought.ShowThought(3);
                StartCoroutine(smicrowave.Repeat());
            }
        }

        else
        {
            thought.ShowThought(5);
        }
    }
Exemplo n.º 2
0
 public void OnMouseDown()
 {
     clicked = !clicked;
     if (clicked)
     {
         {
             gameObject.GetComponent <SpriteRenderer>().sprite = status[1];
             gameObject.transform.localScale = new Vector2(0.2f, 0.2f);
             Chandelier.GetComponent <SpriteRenderer>().sprite = ChandelierStatus[1];
         }
     }
     else
     {
         gameObject.GetComponent <SpriteRenderer>().sprite = status[0];
         gameObject.transform.localScale = new Vector2(0.2f, 0.2f);
         Chandelier.GetComponent <SpriteRenderer>().sprite = ChandelierStatus[0];
     }
     addinstuff.AddObject(gameObject.name, clicked);
 }
Exemplo n.º 3
0
    public void OnMouseDown()
    {
        clicked = !clicked;
        if (clicked)
        {
            gameObject.GetComponent <SpriteRenderer>().sprite = status[2];
            gameObject.transform.position = new Vector3(shiftX, shiftY, -3f);
        }
        else
        {
            gameObject.GetComponent <SpriteRenderer>().sprite = status[0];
            gameObject.transform.position = new Vector3(startX, startY, -3f);
        }

        try
        {
            stuffPanelScript.AddObject(gameObject.name, clicked);
        }
        catch { }
        // addinstuff.AddObject(gameObject.name, clicked);
    }