internal int AddEntity(Entity entity) { if (entity.IsNeededUpdate) { AddEntityList.Add(entity); } return(FrameCount); }
internal int AddEntity(Entity entity) { AddEntityList.Add(entity); return(FrameCount); }
internal int AddEntity(Entity entity) { if (entity.IsNeededUpdate) { AddEntityList.Add(entity); } return(FrameCount); }
internal int AddEntity(Entity entity) { AddEntityList.Add(entity); return(FrameCount); }