public override void Clear()
 {
     DeadType = ActorDeadType.Normal;
 }
Exemplo n.º 2
0
 public DeadCommand(ActorDeadType type)
 {
     this.Type        = type;
     this.CommandType = CommandType.Dead;
 }
 public OnPlayerDeadEventArgs Fill(ActorDeadType deadType)
 {
     this.DeadType = deadType;
     return(this);
 }