Exemplo n.º 1
0
    private void UpdateActiveInputs()
    {
        RemoveDeadInputs();

        if (inputs.ContainsKey(GameManager.Instance.FrameCounter))
        {
            List <TASInput> newInputs = inputs[GameManager.Instance.FrameCounter].Inputs;
            foreach (TASInput input in newInputs)
            {
                if (input.TimeToLive > 0)
                {
                    activeInputs.Add(input.Name, input);
                }
            }
        }
    }