Exemplo n.º 1
0
        private static void RefreshAllegroDataOld(object sender, EventArgs eventArgs)
        {
            ActiveList.Clear();
            SellItemStruct[] sellItems;
            SoldItemStruct[] soldItems;

            var itemsCount = _apiContext.doGetMySellItems(_login, null, null, null, 0, null, 0, 0, out sellItems);

            for (int i = 1; i < Math.Ceiling(itemsCount / 100d) + 1; i++)
            {
                foreach (var sellItem in sellItems)
                {
                    ActiveList.Add(sellItem);
                }

                _apiContext.doGetMySellItems(_login, null, null, null, 0, null, 0, i, out sellItems);
            }

            var itemsCount2 = _apiContext.doGetMySoldItems(_login, null, null, null, 0, null, 0, 0, out soldItems);

            for (int i = 1; i < Math.Ceiling(itemsCount2 / 100d) + 1; i++)
            {
                foreach (var soldItem in soldItems)
                {
                    SoldList.Add(soldItem);
                }

                _apiContext.doGetMySoldItems(_login, null, null, null, 0, null, 0, i, out soldItems);
            }
        }
Exemplo n.º 2
0
    private ActiveNode <bTriangle> AddbTriangle(bTriangle triangle, bool active = true)
    {
        ActiveNode <bTriangle> ret = triangles.Add(triangle, active);

        history.AddChange(ret, null, false, true);

        return(ret);
    }
Exemplo n.º 3
0
    /*
     *  Helper Functions
     */

    private ActiveNode <bVertex> AddVertex(bVertex vertex, bool active = true)
    {
        ActiveNode <bVertex> ret = vertices.Add(vertex, active);

        history.AddChange(ret, ret.data, false, true);

        return(ret);
    }
Exemplo n.º 4
0
        void Items_ItemAdded(object sender, ListEventArgs <ListBoxItem> e)
        {
            _itemContainer.Controls.Clear();

            if (e.Item.Selected)
            {
                if (Multiselect)
                {
                    _selected.Add(e.Item);
                }
                else
                {
                    SelectedItem = e.Item;
                }
            }

            e.Item.MouseClick      += item_MouseClick;
            e.Item.SelectedChanged += Item_SelectedChanged;

            foreach (var item in Items)
            {
                _itemContainer.Controls.Add(item);
            }
        }
Exemplo n.º 5
0
    public void ResetMesh()
    {
        vertices  = new ActiveList <bVertex>();
        triangles = new ActiveList <bTriangle>();
        history   = new MeshHistory(MaxHistoryCount);

        for (int i = 0; i < targetMesh.vertices.Length; i++)
        {
            vertices.Add(new bVertex(targetMesh.vertices[i], targetMesh.uv[i]));
        }

        for (int i = 0; i < targetMesh.triangles.Length; i += 3)
        {
            triangles.Add(new bTriangle(vertices,
                                        targetMesh.triangles[i],
                                        targetMesh.triangles[i + 1],
                                        targetMesh.triangles[i + 2]));
        }

        lineLookupBlank            = new ActiveNode <bVertex>();
        lineLookupBlank.isRootNode = true;
        ResetLineLookupTable();
    }
 public void AddCharacter(Character newChar)
 {
     ActiveList.Add(newChar);
     UpdateListCaches();
 }
Exemplo n.º 7
0
 private void AddGameObjectNode(ActiveList<TreeNode> nodes, GameObject gameObject)
 {
     var node = new GameObjectTreeNode(gameObject);
     //if (gameObject == _selectedGameObject) node.Selected = true;
     nodes.Add(node);
     if (gameObject == _selectedGameObject) _gameObjectTree.SelectedNode = node;
     foreach (var go in gameObject.Children)
     {
         AddGameObjectNode(node.Nodes, go);
     }
 }