private void DrawSockets(Action action, bool isAsset)
        {
            List<Action> actionList = new List<Action>();
            if (isAsset)
            {
                actionList = windowData.targetAsset.actions;
            }
            else
            {
                actionList = windowData.target.actions;
            }

            int i = actionList.IndexOf (action);
            Event e = Event.current;

            if (action.numSockets == 0)
            {
                return;
            }

            if (!action.isDisplayed && (action is ActionCheck || action is ActionCheckMultiple || action is ActionParallel))
            {
                action.DrawOutWires (actionList, i, 0);
                return;
            }

            int offset = 0;

            if (action is ActionCheck)
            {
                ActionCheck actionCheck = (ActionCheck) action;
                if (actionCheck.resultActionFail != ResultAction.RunCutscene)
                {
                    Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width - 2, action.nodeRect.y - 22 + action.nodeRect.height, 16, 16);

                    if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
                    {
                        offsetChanging = 10;
                        resultType = false;
                        actionChanging = action;
                    }

                    GUI.Button (buttonRect, "", nodeSkin.customStyles[10]);

                    if (actionCheck.resultActionFail == ResultAction.Skip)
                    {
                        offset = 17;
                    }
                }
                if (actionCheck.resultActionTrue != ResultAction.RunCutscene)
                {
                    Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width - 2, action.nodeRect.y - 40 - offset + action.nodeRect.height, 16, 16);

                    if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
                    {
                        offsetChanging = 30 + offset;
                        resultType = true;
                        actionChanging = action;
                    }

                    GUI.Button (buttonRect, "", nodeSkin.customStyles[10]);
                }
            }
            else if (action is ActionCheckMultiple)
            {
                ActionCheckMultiple actionCheckMultiple = (ActionCheckMultiple) action;

                int totalHeight = 20;
                for (int j = actionCheckMultiple.endings.Count-1; j>=0; j--)
                {
                    ActionEnd ending = actionCheckMultiple.endings [j];

                    if (ending.resultAction != ResultAction.RunCutscene)
                    {
                        Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width - 2,
                                                    action.nodeRect.y + action.nodeRect.height
                                                    - totalHeight,
                                                    16, 16);

                        if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
                        {
                            offsetChanging = totalHeight - 10;
                            multipleResultType = actionCheckMultiple.endings.IndexOf (ending);
                            actionChanging = action;
                        }

                        GUI.Button (buttonRect, "", nodeSkin.customStyles[10]);
                    }

                    if (ending.resultAction == ResultAction.Skip)
                    {
                        totalHeight += 44;
                    }
                    else
                    {
                        totalHeight += 26;
                    }
                }
            }
            else if (action is ActionParallel)
            {
                ActionParallel ActionParallel = (ActionParallel) action;

                foreach (ActionEnd ending in ActionParallel.endings)
                {
                    int j = ActionParallel.endings.IndexOf (ending);

                    if (ending.resultAction != ResultAction.RunCutscene)
                    {
                        Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width - 2, action.nodeRect.y + (j * 43) - (ActionParallel.endings.Count * 43) + action.nodeRect.height, 16, 16);

                        if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
                        {
                            offsetChanging = (ActionParallel.endings.Count - j) * 43 - 13;
                            multipleResultType = ActionParallel.endings.IndexOf (ending);
                            actionChanging = action;
                        }

                        GUI.Button (buttonRect, "", nodeSkin.customStyles[10]);
                    }
                }
            }
            else
            {
                if (action.endAction != ResultAction.RunCutscene)
                {
                    Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width / 2f - 8, action.nodeRect.y + action.nodeRect.height, 16, 16);

                    if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
                    {
                        offsetChanging = 10;
                        actionChanging = action;
                    }

                    GUI.Button (buttonRect, "", nodeSkin.customStyles[10]);
                }
            }

            action.DrawOutWires (actionList, i, offset);
        }
	private void DrawSockets (Action action, bool isAsset)
	{
		List<Action> actionList = new List<Action>();
		if (isAsset)
		{
			actionList = _targetAsset.actions;
		}
		else
		{
			actionList = _target.actions;
		}
		
		int i = actionList.IndexOf (action);
		Event e = Event.current;
		
		if (SocketIn (action).Contains (e.mousePosition) && actionChanging)
		{
			GUI.Label (SocketIn (action), socketOut, "Label");
		}
		else
		{
			GUI.Label (SocketIn (action), socketIn, "Label");
		}
		
		if (action.numSockets == 0)
		{
			return;
		}
		
		int offset = 0;
		
		if (action is ActionCheck)
		{
			ActionCheck actionCheck = (ActionCheck) action;
			if (actionCheck.resultActionFail != ResultAction.RunCutscene)
			{
				Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width, action.nodeRect.y - 22 + action.nodeRect.height, 20, 20);
				
				if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
				{
					offsetChanging = 10;
					resultType = false;
					actionChanging = action;
				}
				
				if (actionChanging == null && action.isEnabled && buttonRect.Contains (e.mousePosition))
				{
					GUI.Button (buttonRect, socketIn, "Label");
				}
				else
				{
					GUI.Button (buttonRect, socketOut, "Label");
				}
				
				if (actionCheck.resultActionFail == ResultAction.Skip)
				{
					offset = 17;
				}
			}
			if (actionCheck.resultActionTrue != ResultAction.RunCutscene)
			{
				Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width, action.nodeRect.y - 40 - offset + action.nodeRect.height, 20, 20);
				
				if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
				{
					offsetChanging = 30 + offset;
					resultType = true;
					actionChanging = action;
				}
				
				if (actionChanging == null && action.isEnabled && buttonRect.Contains (e.mousePosition))
				{
					GUI.Button (buttonRect, socketIn, "Label");
				}
				else
				{
					GUI.Button (buttonRect, socketOut, "Label");
				}
			}
		}
		else if (action is ActionCheckMultiple)
		{
			ActionCheckMultiple actionCheckMultiple = (ActionCheckMultiple) action;
			
			foreach (ActionEnd ending in actionCheckMultiple.endings)
			{
				int j = actionCheckMultiple.endings.IndexOf (ending);
				
				if (ending.resultAction != ResultAction.RunCutscene)
				{
					Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width, action.nodeRect.y + (j * 43) - (actionCheckMultiple.endings.Count * 43) + action.nodeRect.height, 20, 20);
					
					if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
					{
						offsetChanging = (actionCheckMultiple.endings.Count - j) * 43 - 13;
						multipleResultType = actionCheckMultiple.endings.IndexOf (ending);
						actionChanging = action;
					}
					
					if (actionChanging == null && action.isEnabled && buttonRect.Contains (e.mousePosition))
					{
						GUI.Button (buttonRect, socketIn, "Label");
					}
					else
					{
						GUI.Button (buttonRect, socketOut, "Label");
					}
				}
			}
		}
		else
		{
			if (action.endAction != ResultAction.RunCutscene)
			{
				Rect buttonRect = new Rect (action.nodeRect.x + action.nodeRect.width, action.nodeRect.y - 22 + action.nodeRect.height, 20, 20);
				
				if (e.isMouse && actionChanging == null && e.type == EventType.MouseDown && action.isEnabled && buttonRect.Contains(e.mousePosition))
				{
					offsetChanging = 10;
					actionChanging = action;
				}
				
				if (actionChanging == null && action.isEnabled && buttonRect.Contains (e.mousePosition))
				{
					GUI.Button (buttonRect, socketIn, "Label");
				}
				else
				{
					GUI.Button (buttonRect, socketOut, "Label");
				}
			}
		}
		
		action.DrawOutWires (actionList, i, offset);
	}